After playing this game I'm left asking myself why wasn't this game released in North America or Europe?

User Rating: 8 | Tsumi to Batsu: Hoshi no Keishousha N64
Sin and Punishment
(VC)


Sin and Punishment's story moves fast and so it's difficult for many people to understand, but S&P is a rail shooter so you won't be required to remember anything that you could use later in the game. You can simply skid all the cutscenes and go straight to the action, and shoot everything until you reach the boss at the end of the stage.

Obviously this is a N64 game so S&P shows it's age, but for it's time this game looked great. Treasure designed the game for the mature gamers in the western areas, so S&P has a darker image, and the original name of the game was changed from Glass Soldier to Sin and Punishment.

S&P is completely import friendly, with full English voice acting w/ Japanese subtitles. The voice acting is pretty good, with only a few irritating voices that only appear and repeat in boss fights and the "Get Bonus." The soundtrack has a Japanese Pop feel to it, and when you add the great sound effects it just makes the game feel a little bit darker.

It will take a few minutes to actually get the controls down – especially when using the the GameCube controller. The analog stick is used to control the targeting sight, while the "X" and "Y" buttons move the character left and right (this is if your using Type 1 Control Figuration). Once you get the controls down the game plays great. There is also a "multiplayer" feature where both players control the single character – player 1 will control the movement of the character while player 2 controls the targeting sight.

Many veterans to the rail-shooters should breeze through this relatively short game in about two and half hours. S&P doesn't offer much for replay besides playing it again to beat your high score.

One the feature that I personally liked was the energy sword. I thought this weapon was a great way to kill enemies that are running towards you with out having to move your targeting sight.

S&P is well worth the 1200 Wii Points, heck this game I worth being imported and played on the Nintendo 64.