Back to the good old days.

User Rating: 8.5 | Silverfall PC
I got surprisingly deep into Silverfall, played it non-stop until I beat it and I have to say I enjoyed the experience very much. I love the old-school gameplay and although it doesn't do anything new, I highly enjoyed how it stuck to games that came out 5-10 years ago. Silverfall plays a lot like Diablo, which I think is great. However, the controls take a while to get used to. The game's fully 3D but the camera angle (when zoomed out) has a bird's eye view from an angle. In order to not run into problems with dragging items off the interface and actually seeing where your going, you have to be move upwards (it's troublesome going side to side or to the bottom of the screen). Also, in order to move the camera, you either have to move the mouse to the side or use the arrow keys. Moving to the side works alright but being able to actually use WASD instead of the arrow keys would have been great (you can't adjust the controls).

Other than that, the controls work pretty well. The 1-3 keys change your "stance" such as certain melee or ranged stances (your basic attack) and 4-8 are hotkeys for your spells which you activate by right clicking. 9 and 0 are used to take potions and all of this works pretty good. The only problem is that I had trouble finding out the less used controls (such as alt to see items, x to auto pick up) and there's absolutely no options for the controls. That and clicking on your companions which kicks in the dialogue can be annoying.

I was a big fan of the graphics and the sound was also well done. The graphics have a nice cell shaded look which worked surprisingly well. I was also impressed on how well the game looked with all the settings turned down to the lowest. The sound is similar to older games like Diablo and I thought the music was pretty well done. Although, most people have trashed talked the story; personally I like it. It's really similar to games like Baldur's Gate, Diablo, and other fantasy old-school RPG's. I also liked the technology and nature idea. Basically, certain quests and decisions with quests increase your loyalty to either technology or nature. There are specific skills for both groups and certain items require "40% technology or 35% nature etc. First time through, I chose technology and you can actually pimp yourself out to look like a robot. If you want to use guns (which are kind of rare) then you'll also be interested in technology. The game takes a descent length to beat, although it could be a bit short for a RPG. When you beat the game, you can still walk around in the world and you can also restart all the quests (including the primary story mission ones) keeping all your skills, companions, etc. Most people have also complained about numerous bugs throughout the game, although I encountered very few (and minor ones). Most of the bugs I ran into were after I beat the game anyways. Another thing I should address is how people have been complaining about the death penalty. Right in the beginning of the game you can get life insurance for a very cheap price which practically eliminates it. Also if you're playing on the normal difficulty setting, the game is rather easy (died once at the very beginning of the game). Also you can hire people to get your equipment back for a price. Another thing: if your companion dies, just warp to the area where he's from and he'll be resurrected; again not a big deal.

I'm a big fan of the creative monsters, the graphics, and the gameplay. I love the old-school leveling system with all the attributes which you just dump points into and the skill system. I'm also glad that you can pretty easily take skill points back (it's the sole purpose of money, pretty much) and the equipment is fairly creative as well. All and all, if you liked the style of older RPG's such as Diablo and even Neverwinter Nights, then you just might like this game.