Visually pleasing and generally acceptable - but disappointing in the end.

User Rating: 6.1 | Silverfall PC
I must say I was looking forward to Silverfall. I love fantasy-based worlds, and Diablo is (of course) a wonderful game to be compared to in the media. So, I entered the world of Silverfall full of hope.

The first thing I noticed was that the game reverted back to the Diablo-style mouse driven universe (meaning, click the ground where you want to go). Not bad, but a rough switch from using my Nostromo 52 (or WASD controls if you use keyboard). The few keyboard commands (map, quests, and items), are not reprogrammable. So, you better like having your hand stretched between the M-key and the LeftAlt. But, generally, you can adjust to the awkward controls after a while.

Then you start following the quests and assuming the storyline will develop. It doesn't. You basically are enveloped in a pretty world with interesting creatures -- and you get to play the glorious role of errand boy (or girl). Run here - get this - bring it back. Lather - Rinse - Repeat.

Mix in an insane number of enemies that all increase in power with you, and you generally end up dead... a lot. After that, you have to run around regathering your inventory from chests you have after death. Very annoying.

In general, not worth the $40. Wait until the price drops to to $19. That is more reasonable for a game like this.

-- Scott