A good dungeon crawler, decent for mindless playing.

User Rating: 7 | Shining and the Darkness GEN
Sweet, colourful graphics and an easy battle system (turn-based, booyah!). It has to be one of my favourite fantasy RPG's on the Genesis, that allows for both concentration and a mindless grind of exp.

It starts off a little generic; a princess gets kidnapped by an evil demon, the King hires your services, you go crawl round some dungeon, level up a bit and the story unfolds from there. Nothing spectacular about the plot, but somehow endearing anyway.

The main town is easy enough to navigate round when it's just a continuous cycle of pixel-picture shops. It still annoys me that 'Alchemy' is "Alkemy", but it's a minor disappointment I get over. Once you leave the town, you're in first-person mode navigating around a dungeon maze not dissimilar to the old windows OS 3D screensaver. (You remember that, right? The creepy red-brick one?)

Memory serves a huge part in this game as you navigate around the identical dungeon walls. An occasional puddle breaks the continuity. A good sense of judgement is also required, as you need to know how long you can survive on limited heals if you DO manage to get lost. Which is inevitable at some point, by the way.

Difficulty? That's okay. It's not crazy-hard like some of the old-old sega games, but it's not easy if you don't take it seriously. Which you should do, it's worth your attention. The monsters increase in difficulty gradually, and really it's only how long you can last in the dungeon that needs to be watched.

In conclusion; I enjoy replaying this game to kill time mostly. Although it's not perfect, and certainly monotonous at times, it's nostalgic and appealing in the fact it is such a simple RPG dungeon-crawler.