Shadowrun Has an Intense Multiplayer but Lack of Story Hurts the Game

User Rating: 8 | Shadowrun X360
Ok so Shadowrun was probably my second favorite game of last summer next to The Darkness. Shadowrn was an under the radar game as far as what it was about. With a little research it was based on a comic book and some games from older systems. Unfortunately there was absolutely no story mode at all in Shadowrun which immediately lowers my opinion of the of the game. With that said it did have a pretty solid multi player experience. There were a few graphic glitches like when your character would go up ladders it would be like they were floating next to the ladder not climbing it. The grenades are also very inconsistent which is very frusturating when you throw a grenade right next to a guy and they live but they throw a grenade that's a mile away and you die instantly. The class system is interesting but it seems like they could have added some customisation to the appearance of the characters at least. They also could have added a few more classes to add more depth to the game which would have added more strategy to the games. The weapons, spells, and "tech" items work very well in the game and it is the only category, in my opinion, that shadowrun goes in depth enough to satisfy gamers. There aren't very many maps, especially for a multi player only game, and the maps are not all unique. It would be nice to know some sort of backstory because without it you really don't know what you are fighting for. Basically, Shadowrun is pretty solid game in which the developers did not go in depth enough to really make it a great game. It is fun to play but due to the lack of depth and story I would lose interest after a week of playing it. Shadowrun is a good game that I reccomend to anyone looking for some achievments and a fun multi player that will last for two or three months. Even though I enjoy this game I feel that it should have been released as a thirty or fourty dollar game because of the lack of storymode.