Scaler is too simple, easily achievable and repeatitive to come close to a truly great game.

User Rating: 4.5 | Scaler PS2
Initially I felt excited to see the game being put into the console.
Sucks to be me.

As soon as the game starts we a launched into a clip of a house we don't know, with people we've never seen holding an argument over something we never heard of. Not a great start. Basically, it's just a few minutes of animation to say "Yeah, we did our bit, now let's be a lizard already!" How disappointing!

When you do (far too quickly) get launched into the game (with its rather unimaginative dialogue) every level is nearly the same - same enemies, same targets (lizard eggs), same obstacles. I mean what is the problem here? I had more fun when my little sister borrowed '101 Dalmations' and believe me, that wasn't so great either. I actually spent most of this game imagining I wasn't playing it!

Graphics seemed not to be too well attended, quite well if you're comparing it to, say, the PS1. But that's not a compliment. Background environments were nice, in a this-is-all-the-same kind of way. The game map wasn't clear - either this was several planets and they were all too much the same, or it was one and it was all too different.
The camera seemed to be high on SOMETHING, because you couldn't get it to stay straight, stop jiggling and move where you wanted it. The y-axis for the camera was difficult to manage and unchangable - instead, option were only provided for the x-axis, which no one ever swaps anyway.

There really is nothing to look forward to, unless you like being a lizard and trying to lick you enemies (literally). But in that case, you're probably a long-term patient in an asylum and are too busy drooling on your paper gown to play video games.