At first I really enjoyed Sacrifice. Sure, combat was a little messy and confusing, but in the end there seemed to be enough control to handle a battle and come out victorious. The graphics were great and it was a very unique idea that offered a lot of varying ways to play. But as time went on and the battles became more involved, the complexity of control became a significant hindrance for me. Also, I started getting really annoyed at situations where logically I should have no problem winning the battle but somehow (and I never figure out why) all of a sudden all of my creatures are dead and I'm being overrun. I'm sure some folks reading this will say that I'm just a sore loser, but I really felt that the battle logic didn't make sense in these situations and after it happened to me about 4 or 5 times I stopped playing. I've had much greater (and funner) challenges with Warcraft III or AOEII where logic prevails and your strategic competence is rewarded by victory. Anyway, I might go back and try Sacrifice again, but with so many other great games available, I might never make it....and I won't be sad about it.
Sacrifice is simply put the rare game that gets it all right. Well almost. First off, the graphics. They are simply excellent. Not only are the graphics well done, the art direction in this game is almost unrivaled... Read Full Review
Sacrifice was released by Shiny Entertainment in November of 2000. Set in a beautiful, artistic and unique fantasy world, Sacrifice casts you as the wizard Eldred (by default name), who has traveled to another world in s... Read Full Review