You can't make a game Just because you are a fan of the show Son's Of Anarchy...

User Rating: 2 | Ride to Hell: Retribution PC

Wow... This game really does live up to its name! Not saying that is a good thing. Never before have I ever played a game that was so broken! You think Face Breakers or Drake Of the 99 dragons was bad? This is a new plateau of crappy and unpolished play testing. No really... this is a new Industry low standard in game development. So low it is laughable. But, I'm not laughing... The developers (if you want to call them that) have got some nerve asking for retail price for this waste of plastic. With the amount of money they wasted on making this abomination, they could have feed some starving children or, helped cancer research. Or at least made a better game! O.K... Now that the Ball busting Overture is done let's begin with the rest of the symphony.

Right at the starting gate, the game stumbles flat on its face. Throwing you into a turret scenario without any rhyme or reason that feels broken and then they throw you into a quick time fighting event, once again without any reason behind it. Then a flashback of you shooting some guy in the face... WTF? Was that meant to be a montage of some sort? I guess that it would make some logic if, the story wasn't so horrible, loaded with bad writing and lack luster voice acting and, mullets.

And speaking more about the Voice acting? Good god... I've heard 1970's martial art flicks with better dubbing than this junk! It sounded like they were just reading for the script and added some stereotypical accents! They could have got an Unpaid Intern to do a better job than this! If they paid a voice actor to do this, they wasted money! Did they record the V.A in a washroom or a garage? The entire sound design was below standard all around. The sound effects, sounded like they were recycled or ripped form a monotone source. And some of the sound effects are missing all together! But that's just the tip of this train wreck of a game. Oh No! We haven't even begun to see the juicy parts yet... I'm sorry... but, you have more to endure...

In the Bike sections of the game, enemies pop up out of thin air, the try to battle you, then swerve off in random directions and explode... I love explosions too but, if they just ran off the road... then why? I didn't even see him hit anything! As insult to injury, you also randomly explode if you run into something too. But half the time, it will happen by you just tapping something. Seriously! Bump into something off road, you explode... I wasn't even going at half speed, much less full speed! Once again, WTF? Oh! Did I mention you have over 37 missions of this crap? The only thing redeemable is the fact you can upgrade your bike… for the awful driving segments.

The Graphics... Looks like last gen. and that's being nice about it! And when I say Last Gen, I talking original Xbox! And if you didn't get it by now, the game plays like an early, rushed alpha or a demo. But, I've played alphas and betas more complete than this crap...

This is a game that has been in Development/canceled/pushed back/revived/stopped since 2008... Did they take some tips on how to develop a game from John Romero? If this is the result of so many Development hours, then it should have stayed dead and buried... What was promised, was an open world biker game with a late 1960's background, working your way up a ranks, tough, biker game. What we got? Something short of a pale shadow of the original vision to say the least!

And, they think they can make this into a franchise? Someone is clearly delusional at deep silver studios...