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Review

The Last of Us Remastered Review

  • First Released
  • Reviewed: July 28, 2014
  • PS4
Aaron Sampson on Google+

What's love got to do with it?

What makes life worth living? The Last of Us tries to answer that question by giving us a vision of a world that makes no room for people to really live their lives anymore. In this post-pandemic military-ruled society, the most anyone can hope for is merely to survive. And as many characters in the game know, in a world where the survival of anyone from one day to the next is uncertain, attachments, connections, love--these things can become liabilities. These things can destroy you.

Naughty Dog's acclaimed action game has made its way to the PlayStation 4 as The Last of Us Remastered, and if you've played the game on the PlayStation 3, you'll probably notice that it runs at a higher frame rate and that the lighting is richer and moodier in this release. In side-by-side comparisons, it also becomes apparent that the textures are sharper and the draw distance has been increased. But the reality is that the game already looked so good on the PlayStation 3 that the visual enhancements can't do all that much to improve your experience. The Last of Us Remastered is still The Last of Us, and that is no bad thing. It's one of the best adventures of the last console generation, and it's fully deserving of the special-edition treatment it gets here.

Perhaps nobody knows the dangers of loving others in this uncertain world better than Joel, the protagonist of The Last of Us. A hard, bitter man, Joel isn't likable, but he is at least understandable, in large part because the dialogue in The Last of Us is so human and believable. And although that humanity comes through in all of the game's major characters, it's the teenager Ellie who is the game's emotional heart. In contrast to Joel's cynicism, Ellie is still capable of wide-eyed wonder. While Joel seems dead inside, Ellie is very much alive, and over the course of the game, neither Joel, nor you, can avoid growing attached to her.

Still, if you think too carefully about the importance the story places on the connection between these two characters, things start to fall apart a bit. Because The Last of Us is an action game that adheres to the established template of the genre, over the course of your journey you murder not just one or five or 12 people, but dozens and dozens of them, and it's questionable whether a man who treats the lives of so many of his fellow human beings as so disposable would really be capable of placing any meaningful importance on the life of one particular individual. You can't soil your hands with the blood of hundreds and still have room for love in your heart.

The story is set in a world where every human life is in constant danger, and the harrowing combat of the game supports this feeling. Whether you're fighting ordinary humans or infected ones, you're encouraged to rely on stealth, distracting enemies and sneaking up on them to save your precious supplies. But you're always on edge, aware that you might be spotted and that all hell will break loose. There's a gut-wrenching brutality and sense of desperation to the way Joel fights, bashing his enemies' faces into the environment or stomping them into a bloody mess. The Last of Us is not a game in which you can boldly charge at your enemies with guns blazing. Instead, you rummage through every abandoned house, store, and workplace looking for things you can use to craft weapons and health kits. This emphasis on scrounging for supplies helps ground the combat in the world of the game, a world in which nothing can be taken for granted.

Because every enemy poses a serious threat, there's a real fear of being spotted, or of an enemy coming at you from behind, so you try to stay aware of your surroundings. One type of infected, the clickers, see by using echolocation, and the sound of their clicking is unsettling enough to make your skin crawl. As in the PlayStation 3 version, the tension of combat is sometimes undermined when your allies behave erratically, doing things that would get you spotted and killed. But then there are moments in which your companions' behavior creates the feeling that you're not alone on this journey, such as when Ellie comes to your rescue by stabbing your assailant in the back.

You explore so many places--old pizzerias and coffee shops, hotels and record stores--all of them designed with an attention to detail that makes them feel like places where people once went about their lives.

The nerve-racking intensity of combat is mercifully not a constant throughout The Last of Us. The pacing of the game is excellent; this is a game that's willing to take its time, letting you just inhabit a moment and take in the atmosphere rather than constantly rushing you to the next explosive action sequence.

There's a melancholy beauty to the game's world that seeps into your heart in these quieter moments. On the one hand, your breath might be taken away by the sight of cities being slowly reclaimed by the lush greenery of nature, but on the other, it's hard to forget that this beauty tells the story of the decline of humankind. You explore so many places--old pizzerias and coffee shops, hotels and record stores--all of them designed with an attention to detail that makes them feel like places where people once went about their lives. Even in its quietest moments, though, The Last of Us doesn't let you get too comfortable. The calm always gives way sooner or later to another frantic chase, terrifying siege, or other uncomfortable reminder that this world isn't nearly as tranquil as it sometimes seems to be.

Joel and Ellie are unlikely companions thrown together by circumstance.

The Last of Us Remastered includes the original game's multiplayer mode, along with all of the map packs that were released as downloadable content. The multiplayer successfully captures the unnerving feeling of the single-player combat, and wraps it up in an engaging metagame about trying to sustain a camp full of survivors by gathering supplies and completing specific tasks during missions. You can give the mode an extra emotional punch by linking it to your personal Facebook account, enabling you to see updates about your real-life friends dying as your camp flounders.

And then there's Left Behind, the extraordinary DLC story chapter for The Last of Us, unlocked here from the beginning. While the main game's narrative concerns with the importance of interpersonal connections and the gameplay's focus on combat and violence are somewhat at odds with each other, Left Behind takes the established mechanics of The Last of Us and uses them to support its story of the bond between Ellie and her friend Riley. Playing as Ellie, you and Riley toss bricks at car windows, hunt each other with water pistols, and do other things together, and all the while, the characters say honest things to each other, laugh with each other, get angry with each other, and do other things that real people do.

By giving you these glimpses of Ellie's doomed attempts to live something resembling a normal teenage life, Left Behind drives home what Ellie has lost as a person by growing up in this harsh world. The bond that forms between Ellie and Riley, supported both by the gameplay and by extraordinarily natural writing and acting, feels real. Left Behind crams more memorable moments into its short running time than you find in most full games, and it understands that some of the most important moments we share with others are the smallest: a brief glance, a fleeting smile. This remarkable DLC has real character development and real emotional payoff.

Left Behind is just wonderful.

In addition to the visual enhancements and the inclusion of map packs and story DLC, The Last of Us Remastered has other nice little features, like a photo mode that lets you stop the action at any time, position the camera to your liking, and share the screenshot with others, applying frames and filters if you choose. And there are commentary tracks on in-game cinematics featuring the creative director and principal actors. The Last of Us is a great action game that you should play if you haven't already. And if you have played it before, the improvements here aren't so dramatic as to make the game feel like a new experience, but it is definitely one worth revisiting. In the world of The Last of Us, as in our own world, love might destroy you, but it's also one of the only things worth fighting for.

The Good
Tells a beautifully written, beautifully acted story
Intense, harrowing combat
Excellent pacing
Nice visual enhancements over original release
Includes the exceptional Left Behind story DLC and a few new features
The Bad
Friendly AI behavior can still be jarring at times
8
Great
About GameSpot's Reviews
Other Platform Reviews for The Last of Us

About the Author

Carolyn originally played through The Last of Us when it was released on the PlayStation 3 last year. For the purposes of this review, she participated in a multiplayer session organized by Sony.

Discussion

2827 comments
aek0748
aek0748

Let me start by saying I bought this and TLOU and Dead Rising 2 cuz I got a craving for zombie/end of world games. I don't read or write game reviews and experienced TLOU cold. Wow. This game actually reminded me of manhunt, which I loved. Down to brass taxes, little things matter greatly in TLOU: lighting or lack there of, audio; which this game had the best for its genre IMO, TENSION!, body language, facial expressions, graffiti on the walls, those cool notes, everything makes this game that much more immersive. The combat is absolutely panic inducing, full on carnage , and I love it. On grounded, everything is a real threat so you'd better treat it that way ; scavenging is extremely important. Another thing I like is its not open world exploring obviously, but you can't explore certain areas after clearing rooms, so it's rewarding getting to look for stuff after tactically getting thru am area. But, you can't play this like a game. If you do, it comes off as boring, barebones, generic and even dull. The only flaw i have is the " puzzles", the realistic, but painfully dull ladder plank combo. They could have bettered ir by making it a journey to get the ladder, dumpster,etc. Then each tine it wouldnt feel repetitive. Even still it isnt over the top, so what do u expect, jump from a heli onto a moving semi truck guns blazing. Anyway,You need to fully immerse yourself to fully appreciate it, otherwise the game itself suffers. This is the best action survivor game on its first play through, simply riveting. Their are so many little details that add to it all: Ellie's dialogue mixed with Joel's on spoken words are great. The opt. Conversations, notes you pick up. Every time you play this game, you will find something new. Also, certain parts if this game, I have no ideas how I got past them; I'd die over and over again, then right when I was bout to give up poof, I made it. Which is awesome. And really grounded is TLOU how it's meant to be played. This is a game you play alone with the lights off and at night. Anything you can do to add to the immersive quality of this game, do it. Also, the stalkers in hotel basement were the only things in a movie or game that actually made me jump with fear, this game literally scared me; THATS AWESOME. Don't read any reviews, simply buy the game, wait tip nighttime, turn off the lights and experience the masterpiece that is THE LAST IF US, you won't be disappointed. I rate it a 8.7 Geat Video Game.

yaba
yaba

"You can't soil your hands with the blood of hundreds and still have room for love in your heart." With comments like these, it's no wonder Carolyn Petit was fired.

dmblum1799
dmblum1799

A lot of the comments and review really don't get Joel's obvious arc - he loses his humanity, which was linked to his fatherhood, and regains it by becoming Ellie's surrogate father. There is a visual elegance in the parallel of him cradling Sarah at the beginning and it takes an entire journey for him to come back and cradle Ellie out of the hospital. You don't see that sort of narrative symmetry in games.  At first he won't discuss Sarah, anything about his life, but his character evolves and they gain a familial intimacy. Yes, it might be selfish of Joel to save Elllie. 


As for killing people, it's the zombie frickin apocalypse. In such a case everyone is a soldier in total war. Fascists, cannibals, terrorists, and of course zombies. You're not gonna make friends there.


You make think the characters are two dimensional, but you have obviously missed a lot. This among the best games of all time hands down.

Bread_or_Decide
Bread_or_Decide

Finally played. I agree, solid 8. The story is thin, the characters two dimensional, and the stealth does break it's own rules all the time. I would feel success after going through a whole area filled with baddies only to discover the games wants me to kill them all to proceed.

OKAY...geesh so much for deciding how I play through the game. 


I don't get how anyone can call this a masterpiece. If you've seen the road or the walking dead this story is old hat. Infected are just another name for typical zombies.


The stealth is odd...I wish take downs were quieter. The gameplay is okay. I really don't get the hype on this one. 


Gravity_Slave
Gravity_Slave

"You can't soil your hands with the blood of hundreds and still have room for love in your heart."

Umm yes you can. You can still kill to survive and for the greater good. It wasn't like Joel was killing handicapped kids for the fun of it. Joel killed bad people. Depraved people. It's the apocoplypse you twit. I find it laughable that you pretend to know anything about the human Psyche and yet you have no idea what the hell you are. You remind me of "Barbara the cabbie" from League of Gentleman.

Dark_Rage
Dark_Rage

I recently bought PS4 and picked this up as soon as i saw it. I've only played it an hour or so and i can tell you guys that i'm about to be engrossed in this game. The atmosphere of this game is riveting. It's like you're actually playing a movie which compels you to dig deeper and keep going. I never owned previous Xbox 360 or PS3 consoles so i can't really tell the graphical upgrades that the Remastered version got, but this version is plain beautiful and neat. The controls are tight, the combat is brutal i agree, the punches especially lol. Till now the friendly characters add a sense of protection to yourself. All characters have individually detailed personalities.


Just get it and play it guys and gals.

Dredcrumb9
Dredcrumb9

Very over-rated game. I guess they don't make good games anymore. The last games i played that blew me away, were Goldeney 64, perfect Dark, half Life 2, RE4, Red Dead Redemption and GTA4. Every highly acclaimed game since has been an utter disappointment.

Pennebaker
Pennebaker

I played the game initially on PS3, but I didn't get very far before I got bored with it and gave it to my cousin.  I guess at the time I just wasn't ready for the pacing or the atmosphere?  (You know, it starts off kind of slow and just gets better and better and better.)  But I saw it on my PS4, said to myself, "self, people really loved that game - grown nerds said it made them cry - and you barely played it.  Maybe you should give it a 2nd chance."  So I bought it again and played it on PS4... and now I think it's one of the best games I've played in a long, long time.

Jock9
Jock9

I enjoyed this game, I owned it on PS3 at first and then bought it again for PS4 as the remastered version. I downloaded it off PSN for just £39.99 and I was pretty happy. I love the enhanced graphics, the extra DLC included, and the online multiplayer mode really added extra hours onto the game. 


I do enjoy playing the online mode, I like the idea of crafting weapons and equipment in battle to use like a real survivor of a disaster, and the online mode to TLoU is good enough for me.


I would give this game a 9/10, as someone who has already played the original on PS3 but I still love the game.

asclepiusx
asclepiusx

"...it's questionable whether a man who treats the lives of so many of his fellow human beings as so disposable would really be capable of placing any meaningful importance on the life of one particular individual. You can't soil your hands with the blood of hundreds and still have room for love in your heart." 


Carolyn, this is stupid.  I'm a soldier, a Mental Health Specialist at that.  I have spoken to dozens of soldiers who have killed many people and "still have room for love in their heart."  You don't know what you are talking about.  This game deserves a 10/10 as well, but that's besides the point of you not understanding what it is like to kill someone for real but thinking that you do.  

Master_Overlord
Master_Overlord

Better watch Angry Joe show, he gave this game 10/10 and backed his opinion with facts.

pappabear68
pappabear68

Hello everyone! I was wondering if anyone know if this game is coming out for use on PC? 

pappabear68
pappabear68

I was wondering if there will be a pc version of this game? 

Aaronp2k
Aaronp2k

how this game, a game which won 200 game of the year awards got an 8 and titanfall got a 9 I will never know. gamespot has really gone down hill on its review scores, back 10 years ago gamespot was pretty accurate.

Fallenlords69
Fallenlords69

The Bad ... 'friendly AI behaviour can still be jarring at times'.  I would like Carolyn to name one game where the friendly AI is good? Because as a gamer I can't.  Friendly AI is cumbersome, more hassle than it's worth and in most games not needed at all.  The Last of Us at least has a reason for the AI being there. 


'The Last of Us is an action game that adheres to the established template of the genre' - complete rubbish.  The Last of Us is a story being told through the medium of an action game. The love he finds for this girl has a lot to do with what happens at the beginning.  Survival is all about protecting the ones you care about and you do whatever needs to be done in order to do that.  


You really don't get this game at all Carolyn.  The whole premise of the game is you have a world full of monsters.  But the monsters are not the ones that are infected, they are just unfortunate.   The monsters are the people, the ones that prey on others to survive. The ones with no morals or values.  To find somebody in a world full of monsters, worth caring about, is worth any sacrifice.  The story goes from the lead character not caring about the girl, to over time and through circumstance forming a bond where he will lay down his life.


And the Left Behind DLC is not extraordinary in the slightest.  It gives you some more background information on one of the main characters.  Lots of people reading what they like into that aspect, too much to my mind.  So she digs chicks, big deal.  The whole game though ... is extraordinary, as a whole.  Don't see how you can use words like extraordinary and not score the game above 8.  Hypocritical to my mind.

SillySkeleton
SillySkeleton

"You can't soil your hands with the blood of hundreds and still have room for love in your heart."

That's a bit of a lofty statement. I didn't know Gamespot hired experts on psychology and the effects that extreme cases of survivalism and war have on the human mind, or "heart" as it were.

Intellips
Intellips

I stopped trusting gamespot reviews a LONG time ago. Super Mario 3DS 7.5, Luigi's Mansion 6.5. GS scores for major games repeatedly vary significantly from the metacritic average. This is yet an another example. This is why I tend to visit and trust other sites more than this one.

lovely_dime
lovely_dime

The only good thing I took from this review is that I didn't know you could shiv a clicker. That will come in handy on my grounded difficulty play-through

Leejjohno
Leejjohno

This is more likely about the fact that people bought a PS4 for the game and want to have positive reinforcement from a review to back up their decision. Whether it's an honest opinion or an impartial review doesn't really come into it for fanboys... Everybody just wants to hear what they want to hear.


My opinion is that remastered games (particularly ones that haven't been touched up all that much) aren't going to be viewed by anybody with a fresh perspective.

Heisenberg1
Heisenberg1

So many toxic people saying such horrible things about Carolyn and Tom. To the both of you: thank's for having the guts to write your god honest opinions and not crumble beneath the ignorance and pigheadedness of so many commentors. I hope you both find great work. 

Gelugon_baat
Gelugon_baat

Carolyn Petit - and Tom McShea - have been laid off around the end of July for no discernible reason.

Congratulations, The Last of Us fanboys and fangirls - you can pat yourselves on the back for thinking that you have managed to somehow achieve this victory.

superboomturbo
superboomturbo

@Bread_or_Decide Just finished this myself as it was bundled with my replacement ps3 (old 60gb finally died), and while I remember watching its development with anticipation, I don't see the 'masterpiece' either. The controls were clunky, the 'companion' AI was constantly getting in the way, and their footsteps sounded like horse clops ALL the time. Sure, the humanity in the story was top notch, but the game itself was fairly flawed, with limited exploration (soooo Linear gameplay for such a beautiful game set) and some majorly fluky coding. One door I shived open in Bill's town I flat fell through the map on the other side and died after a comical plunge through nothingness. 

Good, portions were great, but in my heart, Bioshock 1 is still a defining masterpiece. TLOU was more akin to Half-Life 2 with a better story and worse player camera angle. (yes, Joel was constantly in the way too. Why can't we back the camera up AT ALL??) 

Gravity_Slave
Gravity_Slave

Do everyone a favor, you and pennebaker (below) have a drinking contest by doing shots of all the liquids under your kitchen sinks till the stupid stops.

ianpac
ianpac

@Master_Overlord Pretty much anyone else apart from Carolyn and Tom gave much better reviews, because everyone else reviewed it as a game and not social commentary.  

Tranula
Tranula

@pappabear68  Doubt it,  Don't think Naughty Dog has brought anything to P.C.  but im probably wrong on that. 

Tranula
Tranula

@Aaronp2k  I understand that, but you have to keep in mind that they are 2 totally different genre's.  In the Shooter category, I could see Titanfall get a 9 compared to its competitors, but I agree.  As a whole, I think TLoU is by far the superior experience.

Gankstar_VX84
Gankstar_VX84

@Fallenlords69 what you don't realise is carolyn gets the game, but like me maybe she just finds the whole thing a prententious mess. every enviroment looked built from the ground up to remind me im playing a game and not exploring a world, the ai gets under your feet every 5 seconds and the story is a mix mash of social commentaries that have been told a million times before. What exactly does TLOU do that nothing else has? lets face it left behind was just a way for ND to please the feminists.

ianpac
ianpac

@SillySkeleton As well as slamming every soldier who has ever lived.  Thanks for protecting us and doing our dirty work but geez you soldiers are incapable of love so best you dont go back to your families.


Preaching her feminist morality is precisely why she failed as a reviewer.  We dont want to be converted to your POV, we want to know if the game is enjoyable to play

ianpac
ianpac

@Intellips Well they got rid of their worst reviewers so lets see if they can refocus on giving realistic game reviews again.

asclepiusx
asclepiusx

@lovely_dime Really?  I specifically remember being told that at least 2-3 times, and seeing it pop up randomly.  It makes taking those buggers down a lot, LOT easier.  

Fallenlords69
Fallenlords69

@Gelugon_baat Sorry for anybody getting laid off, but excellent news.  Perhaps Gamespot can get it's house in order now. 

lovely_dime
lovely_dime

@Gelugon_baat So are you saying people shouldn't have had their own opinion on if the review was wrong or not?... maybe, just maybe they were bad reviews from both and they lost their jobs through not being very good at it, just maybe...

Fallenlords69
Fallenlords69

@Tranula @Aaronp2k With simple scoring you have to keep consistent across the board regardless of genre.  Titanfall is not a 9 by any means, they sold half a game for full retail price.  No offline single player mode to the game at all. The 'campaign' nothing more than some on-line death match type affairs strung together with some narrative that you don't have time to listen to, never mind understand. Next to no back-story, no characters and overall a pretty pointless endeavour. A fun game, but half a game and not even finished at that. 

dani_i89
dani_i89

@Gankstar_VX84  Social commentaries that have been told a million times before? Pretentious mess? I think you've lost the plot. Or you think your on a COD news article. Either way, you're incredibly wrong. Please name another intimately and expertly told story which isn't a pretentious mess.

Fallenlords69
Fallenlords69

@Gankstar_VX84 It is a game?  But the game is about the narrative,  the connection between two people built over time.  It didn't satisfy the feminists because they didn't like the fact the girl was being looked after by an older bloke.  So if they were doing it to please them, it rather back-fired on them.  Could of been a man and a boy, but it made more connection the way it was done.  Game as a whole not suppose to be an open-world romp through a post-apocalyptic landscape.  Other games do that, this is telling a specific story that romping around a world with no control would have destroyed. 

Again name one game where friendly AI is good?  They can only push a game to the limit of what is potentially available at the moment. I can't think of any friendly AI in recent games that has helped and not hindered. Friendly AI to me is neither here nor there anyway.  Enemy AI is more important and in this game, they do flank you.  They do hold off attacking. They do attack feom behind, throw petrol bombs etc. Again, limited - but again it is still a game.No worse than any other in that regard and a lot better than most.


As for Carolyn, lost the plot to my mind.  The site is about gaming and games, reviews need to be concise and to the point.  You need to know if you like a particular genre whether this game will tick all the boxes.  Not have some rhetoric on whether a person can still love after killing so many people.  That is just a nonsense. I find the whole thing in that instance hard to swallow.  Each to their own and all that, but I just get the impression somebody is trying too hard to let us know what a sensitive side they have.  And quite frankly I don't care. 

Aaronp2k
Aaronp2k

@ianpac @SillySkeleton thank you very much. nothing wrong with forming opinions but one should keep opinions to themself if they are irrelevant to the purpose of the review. like you said, we just want to know if the games good. 

Gelugon_baat
Gelugon_baat

@Fallenlords69

You are assuming that you know what is the stated of "in order" in the first place.

With that said, you are going to see more reviews by freelancers instead - and they are a bunch who happens to be even more care-free with their opinions considering that they don't work for any employer.

Gelugon_baat
Gelugon_baat

@liuyang61 

They were saying the usual "good luck where you are going" and such other well-wishing - only a few are crying about "injustice".

motopramaus
motopramaus

@Fallenlords69 @Tranula @Aaronp2k I totally agree TLOU was better (best game of last year for me) but titanfall got a lot more playtime just because of the nature of the game. The mechanics were absolutely perfect and for it's genre it's elite, so was TLOU for it's genre. 


Not everyone likes every genre so that's why games have to be reviewed against their peers in the same genre.

ianpac
ianpac

@Fallenlords69 @Gankstar_VX84 My thoughts exactly, Carolyn cannot give the game a great score because it involves a man acting as protector to a "weak" girl.  That is sexist according to feminist ideology. She also marked down a Walking Dead Episode with comments like the girls should be strong and independent blah blah.  On the flip side look at her Gone Home review and her year end summary to see just how much her feminist stance made her feel that was the greatest game ever.  Not. 


Does the gaming public really want games rated according to how they align with feminist ideology, or political correctness or any other political theory.  I thought games were entertainmnet where you can kill, rob and blow things up to your hearts content.

Anybody trying to inject their ideology into games need to kicked out.  Games are not real life so keep your personal politics out of my life.

Fallenlords69
Fallenlords69

@Gelugon_baat @Fallenlords69 I don't look for opinion I look for an impartial review. Hence the reason I hardly come to Gamespot now. Too much over-stuffed opinion, trying to score political brownie points at the expense of a game. Couldn't care less. I want to know if the game is good or not.  If it's worth the money. If it appeals to it's target audience.  How it compares to similar games. I don't want to read deep and meaningful things into a game overall, certainly don't want that in a review.  It's up to me, to take from the game any meaning.  Form my own opinion.


Glad they have had a shake up. Staff editors, thinking they are safe and saying what they like.  That has next to no relevance to a game and it's overall score.  Reap what you sow to my mind.  If they had kept it focussed on the games, scored the games as people would expect.  Might still be in a job.  You just can't pull up games on stupid non-gaming issues.  Like with this article ... I mean what?  It's a survival game and the author is going on about killing too many people, to still have love in your heart.  You want to write rubbish like that you shouldn't be writing reviews.   To pull it up on Bad AI, probably because that is what the previous review did... when all AI in games is crap.  Just shows the reviewer had a purpose and it wasn't taking a critical non-judgemental impartial view of the game.  It was to spout more of their thoughts for the world to listen.  Just like I am doing now ... but the difference being, I am not a paid reviewer.  People are not reading what I write to form a judgement on a game.  


Overall get back to being focussed on the games.  Impartial and informative reviews, sensible scoring.

liuyang61
liuyang61

@Gelugon_baat @liuyang61 people say good things to others that they like, and give bad tags (e.g. fanboys) to people they don't like. as simple as that. you guys in both side of this "war" are same.

Gelugon_baat
Gelugon_baat

@liuyang61 

And you are not, you who eagerly straddle your fence while being condescending towards either side?

liuyang61
liuyang61

@Gelugon_baat @liuyang61 because your comment is again an insult to other side of ppl and what it will do is just to trigger more offensive words. based on my experience you are usually involved in more calm, intelligent talks rather than mindless complains like this. lets just leave it here

Gelugon_baat
Gelugon_baat

@liuyang61 

I would say here that you should have not made that reply to me in the first place.

liuyang61
liuyang61

@Gelugon_baat @liuyang61  sorry, you won this one at least. be happy

The Last of Us More Info

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  • First Released
    • PlayStation 3
    • PlayStation 4
    The Last of Us is a post-apocalyptic action shooter game developed by Naughty Dog. Joel, a brutal survivor, and Ellie, a brave teenaged girl who is wise beyond her years, must work together if they hope to survive their journey across the US.
    9
    Average User RatingOut of 4210 User Ratings
    Please Sign In to rate The Last of Us
    Developed by:
    Naughty Dog
    Published by:
    SCEA, SCE Australia, SCEI, SCEE
    Genres:
    Adventure, Action, 3D, Open-World
    Content is generally suitable for ages 17 and up. May contain intense violence, blood and gore, sexual content and/or strong language.
    Mature
    All Platforms
    Blood and Gore, Intense Violence, Sexual Themes, Strong Language