GoldenEye 007 Review

GoldenEye is the type of game N64 owners have been waiting for since they finished Mario 64.

Upon first seeing GoldenEye at the E3 convention, I was underwhelmed. I mean, here was yet another first-person shooter, with the only features setting it apart being the neat-looking sniper rifle and the fact that it was based on a movie that just about everyone had forgotten about. I couldn't have been more wrong. GoldenEye not only lives up to the "quality, not quantity" mantra that Nintendo continues to tout, it surpasses it. The sheer joy experienced by putting a bullet in some Russian's head with the sniper rifle, from 200 yards, never gets old, and the countless mission objectives spread across 12 different environments and three difficulty levels ensure that the game has the staying power of - dare I say it - Mario 64.

GoldenEye closely mirrors the plot of the 17th James Bond movie, starting with the daring bungee jump sequence and ending with a showdown between 007 and Alec Trevelyan atop a huge antenna. In between, you'll shoot scads of soldiers, plant explosives, escape from a train seconds before it explodes, and execute other decidedly Bond-like maneuvers. The entire game takes place from a Doom-like perspective, except that holding down the R button allows you to aim anywhere on the screen, and with the sniper rifle, zoom in for a nice, clean head shot.

The graphics in GoldenEye are incredible. From installations deep under the snow to lush Cuban jungles, each environment looks really good, with a decent amount of detail. There is a slight bit of fogging at the edge of your view, but hey, St. Petersburg is a foggy place. The sniper rifle alleviates some of the fog, enabling you to zoom up and peep the action long before the guards are alerted to your presence. Also, the characters in the game look really good. When you run into Boris, he actually looks like Alan Cumming. The only character who doesn't transfer favorably into the 3-D world is Natalya, who looks a little too square.

The music in GoldenEye is absolutely perfect, and adds a lot of ambience to the game. For instance, one of the later levels starts in an elevator, complete with laid-back elevator music. When you exit the elevator, the level's real soundtrack kicks in. A minor point, sure, but it demonstrates the detail of the game. The only thing that could make GoldenEye's sound better is the inclusion of speech.

GoldenEye is the type of game N64 owners have been waiting for since they finished Mario 64. It has outstanding graphics and sound, and contains a certain depth in its gameplay that really entices you to finish it on all three difficulty levels. If more N64 games use this as a model, as opposed to Cruis'n USA or KI Gold, then perhaps the system really does have a shot at toppling the PlayStation's reign as the dominant game platform.

The Good
N/A
The Bad
9.8
Superb
About GameSpot's Reviews

About the Author

Jeff Gerstmann has been professionally covering the video game industry since 1994.

Discussion

4 comments
Dredcrumb9
Dredcrumb9

I still play this game. The campaign alone is very addicting. I still have yet to beat Cradle and the 2 bonus levels, Egytp and Aztec, on 00 agent. I love how the higher the difficulty, the more areas open up in a level, making for good replay value. This game and Perfect Dark have better single player campaigns than all modern FPS.

TheJMC17
TheJMC17

Played this with my cousins and my brother, still is one of the best n64 games and usually the first game that comes in mind when talking about n64.

Both the multiplayer and the campaign are amazing, the fact you can unlock cheats by beating the game a certain way is crazy hot!

Dizzzyness
Dizzzyness

I used to have friends over about 2 years ago to play this and we'd have big elaborat tournaments, playing kill the man with the golden gun, team deathmatch, free for all, or just acting out scenes like getting captured in the bunkers and what not. Still fun today! Pulled it out on christmas eve and played with family members

epic542
epic542

Spooky, i did the same exact thing, i played this with my cousins and my brother as well.

GoldenEye 007 (1997) More Info

  • First Released
    • Nintendo 64
    GoldenEye is the type of game N64 owners have been waiting for since they finished Mario 64.
    9.5
    Average User RatingOut of 11790 User Ratings
    Please Sign In to rate GoldenEye 007 (1997)
    Developed by:
    Rare Ltd.
    Published by:
    Nintendo
    Genres:
    First-Person, Team-Based, Action, Shooter, 3D
    Content is generally suitable for ages 13 and up. May contain violence, suggestive themes, crude humor, minimal blood, simulated gambling and/or infrequent use of strong language.
    Teen
    All Platforms
    Animated Blood, Animated Violence