An ambitious project, hindered by many design flaws

User Rating: 7.5 | 007: Quantum of Solace X360
This game was good, it just was not great.
I am in no way old enough to remember much about Goldeneye. I remember playing multiplayer with my dad when I was like five, but other than that I know nothing much about it other than that it is sometimes considered the best FPS ever.
So, that means that I will be basing my review from the game...no comparisons that seem to plague some reviews.
It was ambitious. It uses the COD engine, and has amazing locations and details. There are fourteen or fifteen levels, each unique, though some worse than others.
I first played this game on the easiest mode, which was too easy. Jump over to double 0, and for some reason, it feels like an actual FPS...I was dying!
One thing that is bad is the crappy AI. They are more like Rambo usually, which means all you got to do is shoot them in the face and they're gone.
Another bad thing, the cover. It was a good idea, but the transition from first to third person always feels somewhat awkward. I can see why its there since enemies can group together and become pains in the arse, but it still feels like it was put in in the last minute.
The worst two parts of the game start with the explosive barrels. They are everywhere and it becomes tiring after the fortieth explosive kill.
The second worst thing are the minigames. Hacking into panels and walking across beams feels awkward, and does not flow with the overall game.
The story is kind of boring, and just jumps about the movies. In the middle of the game, we transition from Quantum of Solace to Casino Royale in one of the most awkward transitions in a game. Why could Casino Royale not be the beginning of the game?
One of the best parts of the game are when it gets fast paced and your chasing people. The chase around the construction site was fun, and easy, but the keyword is fun.
Some story parts are also flawed. Demitrios is killed inside of the museum, in a body world place, not in a gun fight...
The voice acting was good.
The animation is good.
It is too easy...
The game could have been good, but it had too many flaws, a boring story, it was too short (I think parts like that car chase at the beginning of the game should have been a push button sequence), and its overall too ambitious.
I look forward to seeing Bond in this new format, but hopefully his next outting will be a bit more polished.