Well, actually, I welcome the fact that their franchises, including FF, are being played by more players. In fact, I remember making comments welcoming the expansion of FF14 to the Xbox community, for example. (but I doubt if Xbox will still be around when FF17 comes out, haha).
However, I disagree with some narratives that are quick to assume that this decision is the result of the exclusivity deal with Sony being a failure.
First of all, it was Sony's financial support that made a big project like the FF7 remake trilogy possible. Without it, it would not have been possible at all, at least not on such a large scale.
When FF7Remake came out in 2020 and sold like hotcakes, it helped Square Enix to have one of the most profitable years of their finances.
Also, according to their financial reports, the decrease in profits is also due to the large losses from game cancellations and other segments such as MMOs and mobile. If anything, FF16 and FF7Rebirth made up for that loss by contributing to sales and still turning a profit. So to call them a flop is factually incorrect.
That being said, it is quite conceivable that they will gain more profit and audience by going multi-platform (in fact, they have already done so with most of the major franchises, such as DQ, KH, Nier, LIS, etc.). Also, FF16 and FF7Rebirth are great games and it would be nice to see them enjoyed by a wider audience.
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