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rgame1

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#1 rgame1
Member since 2008 • 2526 Posts
huys read the topic, its also one of the reasons why the screens we got suck, no trailer, no gameplay videos. Its IW clearly hating on us.
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#2 rgame1
Member since 2008 • 2526 Posts
@brunoBRS: its about how IW has constantly thwarted attepts for Wii COD4 and how they will make sure it will suffer. Remember, if treyarch do well with this, they may get their own Modern warfare project to work on and thats a big blow to IW.
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#3 rgame1
Member since 2008 • 2526 Posts
@randomwiiplayer: well i want it on my console.
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#4 rgame1
Member since 2008 • 2526 Posts

http://uk.gamespot.com/wii/action/callofduty4modernwarfare/show_msgs.php?topic_id=m-1-51823950&pid=970125&msg_id=m-1-570182533#m-1-570182533

Please read this. And read all that the TC has to speak about. I make this topic b/c Wii owners who want to play fps games and waiting for reflex may want to know hy we are treated second class.

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#5 rgame1
Member since 2008 • 2526 Posts
world at war looked fine. This will look better,
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#6 rgame1
Member since 2008 • 2526 Posts
i agree with the haters. The art style is horrible. they should have at least used a paint like art style, just like the original animations.
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#7 rgame1
Member since 2008 • 2526 Posts
saw the screenshots, game looks horrible, nothing like the concept art.
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#8 rgame1
Member since 2008 • 2526 Posts
[QUOTE="subrosian"]

[QUOTE="Willy105"]You may be a little blind. You are saying that the different between a Wii and an HD system will completely ruin the concept of what the developers are rtrying to do because it's a weaker system.

That's all kinds of crazy.

So the highly anticipated movie by a renowned director won't be in IMAX 3D and just be in normal 2D standard size movie screens. It won't make the art garbage. The movie won't be garbage. It's just not going to have any of the crazy crowd pleasing special techniques that modern moviemakers like to use.

But wheather you saw The Dark Knight and Up on a LA huge IMAX 3D theater or your local cinema, it doesn't make the artistic vison of those movies (and let alone the movie's quality) any less stellar.

Willy105

You're attempting to compare a medium which has reached maturity (Film) to one that hasn't (3D gaming). We're still in the developmental years of 3D gaming - games aren't photorealistic, developers are limited as to what they can show on the screen, and game design is still being dictated by the still significant limitations of the hardware. The difference between the Wii and the current PC standard is huge - the Wii doesn't do surround sound, the Wii doesn't do HD, the Wii has a graphics card that was designed over nine years ago (in a time when GPUs double in power every 18 months ) - the Wii is hurting.

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Film by comparison is incredibly advanced. High-quality surround sound is standard, traditional celluloid has an equivalent "digital" resolution of 4096 x 2160, and the lens on your typical camera, even thirty plus years ago, are far beyond the "lens" of 3D gaming that we work with even on games akin to Crysis. Film since the 1970s (arguably even far earlier) has been the culmination of thousands of years of research in Chemistry, Physics, Optics - in addition to all the of "artistry" that goes into it -writing, design, acting, etc...

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Yes, the Wii absolutely limits the expression of the developer's concepts when a developer is creating a game ultimately benefiting from audio-visual immersion. The Wii is holding back gaming from reaching maturity. We must reach a point where a developer chooses a "cartoony" style not because they have to, but because it's their stylistic choice. Developers in the gaming world are still limited by what the systems *can* do, not what they'd like to do, and no system is more limited this generation than the Wii.

Oh sure. Film is a mature media. The Wii is very dated by graphical standards. We all know that. But the argument that an artistic vision can't be fully represented on a graphic hardware as advanced as the Wii is pretty far fetched. The Wii may not be up to par to the HD systems in technical specs, but to say that the developers cannot fully realize their world because of how "weak" the system is says that you don't believe in the artists or the tools used. No matter how limited the Wii is by your standards, it's FAR from a cripple. And cripples can do incredible things.

100% agreed
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rgame1

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#9 rgame1
Member since 2008 • 2526 Posts
cool
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#10 rgame1
Member since 2008 • 2526 Posts
first of all go demand a "employee" badge from GS (it will be green) and then i will believe you.