raptoranderson's forum posts

Avatar image for raptoranderson
raptoranderson

16

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 raptoranderson
Member since 2016 • 16 Posts

Silent Hill is a classic so I'd recommend that, and Alan Wake is a psychological thriller that really gets you into the story and makes you want to keep playing. Neither game relies on jumpscares

Avatar image for raptoranderson
raptoranderson

16

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 raptoranderson
Member since 2016 • 16 Posts

@Byshop: The Witcher is another good game now that I think of it. I'd definitely recommend it if you're looking for a good story ^ I've only played Witcher 2 but I will play the third game when I eventually go next-gen. The Poles were so proud of the game that they gave Obama a copy of it during his visit to Poland lol

Avatar image for raptoranderson
raptoranderson

16

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 raptoranderson
Member since 2016 • 16 Posts

@Byshop: I remember playing the demo for Fahrenheit way back when and stabbing the guy in the diner. Those were good times lol did you end up playing Heavy Rain? That's one of the games on my list of PS3 games I have to play before I go next-gen.

Speaking of horror, Silent Hill was also a really fun game purely for the classic puzzle-solving and video-game styles it used. That game was really a cornerstone for the horror genre for years to come as it utilized really bizarre and awkward camera angles to make the gamer feel trapped as they were running from enemies or being creeped-out by the atmosphere surrounding them as well as sounds and/or lack thereof

Avatar image for raptoranderson
raptoranderson

16

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 raptoranderson
Member since 2016 • 16 Posts

Yeah, there was just never enough constant relevance to the plot or story as you were playing the game. After one or two hours of wading through countless enemies or combing through frustratingly large and confusing maps to find poorly placed objectives that you forgot what you were doing and why you were supposed to care about doing it. In reference to the Bioshock Infinite DLC, the first time I openly gave a hoot about what was going on and wasn't angry at the amount of pointless fillers to fluff-out the playtime for the game was right at the end of episode 2 of Burial at Sea when Elizabeth (out of the blue, might I add) said in the elevator "*sigh* I miss you, Booker ...". What?!? Where did that come from?! And why is this the first time the DLC is actually contributing to the lore of the series and exposing the characters at a deeper and more human level?? It's like Irrational Games didn't know what they were supposed to be doing and so relied on stereotypes and cookie-cutter gameplay as well as an overly complicated story to try to prove that they were 'original'.

Avatar image for raptoranderson
raptoranderson

16

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5  Edited By raptoranderson
Member since 2016 • 16 Posts

@Byshop said:

Alan Wake is a really good suggestion, too. I loved the story in that game, as well as the creative gameplay and narrative techniques they used to deliver it. American Nightmare wasn't -bad-, but it was a bit more of an action game and it didn't add a ton to the narrative. However, if you beat Alan Wake and the DLC and you find yourself wanting more, you may end up wanting to try American Nightmare as well. I don't feel like it detracted from the overall experience.

I may end up playing American Nightmare if I get around to it, but i've got a list of other 'classics' to play first so I'm working through them :D Alan Wake just kept me at the edge of my seat and totally had me hooked throughout the entire story. It was original and the writing was fantastic. If I'm not mistaken the same writer (Lake, who is from Finland I believe) also wrote the narrative for Fahrenheit which I have also heard good things about. But seriously, Alan Wake was a game and a half and something I'm not going to forget any time soon. Same with Uncharted: wowee! That's professional-grade movie-writing right there. I hope they are still going to make a movie about it

Avatar image for raptoranderson
raptoranderson

16

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 raptoranderson
Member since 2016 • 16 Posts

Alan Wake was fantastic as far as thriller/psychological drama games go. I thought the storyline was fantastic and that the design of the game created a lot of suspense and did it incredibly well. If you go into it with an open mind and open expectations you'll love it. And play Alan Wake, not American Nightmare ...

Avatar image for raptoranderson
raptoranderson

16

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 raptoranderson
Member since 2016 • 16 Posts

Dirt rally by far. That game is absolutely gorgeous

Avatar image for raptoranderson
raptoranderson

16

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 raptoranderson
Member since 2016 • 16 Posts

Dead Space series. Hands down.

I'm a total wimp and I can still muscle through the games if I stop and take a break every hour to motivate myself to keep going lol they're the right amount of creepy and truly terrifying and I personally love them. The scariest parts are the beginning because the developers know full well you don't know what to expect from the game. The suspense and tension will kill you. Fact. Love these games

Avatar image for raptoranderson
raptoranderson

16

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 raptoranderson
Member since 2016 • 16 Posts

I agree with most of that ^ it seems as though Bioshock felt it had to tie everything together so that it would provide closure, but I found some of the leaps in story that it made to be very far fetched and mostly unnecessary to the point of ruining the overall series for the sake of having everything be related to everything else. Bioshock had no interest in explaining any sort of chronological order of the events that took place and seemed satisfied with simply saying "It's related, but don't ask how". It's like Irrational Games thought it would bring more to the table by complicating the storyline and by spacing out nuggets of information but did it to the point of totally losing the plot many times throughout the game.

It's a shame because I love the world that had been created in Bioshock Infinite which was incredible visually and also a lot of fun to play in. And I thought characters like the songbird and also the story for that game alone was not half bad at all, but by the end it just seemed so forced

Avatar image for raptoranderson
raptoranderson

16

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10  Edited By raptoranderson
Member since 2016 • 16 Posts

Comment opinions and thoughts :D I genuinely am interested to see if I'm just a bigotted old bluff or if I'm part of a larger group of people who had mixed feelings about the game lol