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nooruddin4

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Edited By nooruddin4

@cubrman @nooruddin4 I never meant to attack anyone on the understanding part, honestly. I was just saying, if you don't really understand the plot, calling it horrible or miswritten is a bit off the mark because you're not reviewing it with full knowledge. That's basically all I tried to get across, and I apologize if it seemed like an attack. I was just intrigued that a plot in a video game could be this thought provoking you know? Personally, it was awe inspiring. And I found the plot, even as a story, very entertaining and emotionally driven, aside from the things that can be learned morally. I understand your point, but I don't think I agree that the story was even done poorly.
And lastly, SPOILER the end right after the credits kinda gives the idea that Anna is back in his care after the universe kind of fixed itself with the whole Lutes tinkering, leaving Booker to never really realize what hell he went through to just reunite with his daughter.

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nooruddin4

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@commuter1991 Much appreciated man (even if you're a woman). I read it, and commented. Beautifully summed up.

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nooruddin4

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Edited By nooruddin4

@Jooj @luizferrarezzi @Kaz32 SPOILER
so basically, the Booker right at the end (after the credits) was one in a universe where all the others were killed, in which Comstock was never born, and Elizabeth/Anna was never taken away from him by his alternate self, and also in which didn't give Elizabeth the ability to access tares (her finger dropping, I read somewhere, was the reason why she could open tears). Did I get that right, or was their a fault in my logic?

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nooruddin4

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Edited By nooruddin4

@Jooj @luizferrarezzi @Kaz32 I just wanted to assure you that atleast one person read everything you posted and appreciated it Jooj. That's pretty much what I thought, and a lot of what you said made things even more clear. I'd for sure use this when trying to elaborate to a friend who's finished it about the whole plot.

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nooruddin4

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Edited By nooruddin4

@moc5 That's true, but trust me if you enjoy the things you listed, I'd only recommend Infninite out of all new games within the last 3-5 years with that price. In terms of plot, gameplay, and for sure fun factor, this game nailed it.

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nooruddin4

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@Ghostbreed I agree fully. In terms of gameplay, atmosphere, realism to the mechanics of reality, and overall fun factor that's for damn sure. Even the plot, and the twist in the middle is freakin' gold, but with that said, it terms of plot, I prefer Infinite, and that's the only part I'd place over SS2. The plot in Infinite was more relate-able in an emotional/human perspective, and I for one, was not left assuming they just messed up the ending and just spitballed, I saw the structure behind the idea. Great game overall Inifinite, but SS2 was an ahead-of-its-time classic that should hold its place in critical gaming history.

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nooruddin4

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Edited By nooruddin4

@DABhand I agree fully. I was shocked to see people complain about the graphics, I mean really? Columbia is beautifully designed, and the atmosphere is so engaging that it all seemed perfect to me. I'm just glad I played a game, and enjoyed the plot so much it moved me incredibly. It's been so long since a PC game did that to me, and I salute Levine. The gameplay was pretty damn fun as well, so on the whole, I just can't understand how people could get angry at this game.

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nooruddin4

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Edited By nooruddin4

Honestly, I can't understand why so many are rating this game so negatively and being so spiteful about some aspects of the game.
The gameplay itself was admittedly a bit un-challenging (action wise) after getting the hang of it (which you will do quickly of you're a more than the average gamer), and the plot will require a stretch in the imagination, but that's exactly what you should have expected when you bought the game. Bioshock I and II pretty much shared, with Infinite, the easiness gameplay-wise. This is from a person who enjoyed System Shock II's complexity (and trust me, in terms of gameplay, not many games rival SS2). After SS2, RPG FPSs can never be as challenging. But that's not what this game is about. This game did what so many games, especially FPSs, failed to do, and that's have such an engaging/detailed/emotional plot to it.
And my freakin' god what a gorgeous story I played through, and what an incredible experience it was. If you are not the type to really get into the plot, or enjoy a well thought-out narrative, then you probably are part of the negative-rating crew, because that beats the whole point of this game. The plot wasn't as messily planned as some people here suggest, those people probably didn't understand it fully. The way in which the writers try and justify, through fiction, the plausibility of the multiverse theory, and give an idea as to how the space time continuum can be used, was a joy to behold. That's what made me feel like the ending was not a mess, but had a structure behind it, in which physics as we understand it, was mended beautifully to make the plot have some sense in it. An absolute joy to behold.
Finally, the growing emotional connection I felt toward Elizabeth as the game went on was another aspect of the game that left me in absolute awe. Honestly, I understand how this gamespot review was written, because the plot really is what makes this game, and it makes it one of the best experiences I've ever been through in gaming. For a new game, in an era where plot is regularly discarded for better graphics and fighting mechanisms, this really has an eternal place in my heart for the absolute mindfuck it gave me at the end.
I just hope some people went through what I did, because it was rewarding and beautiful.