@Slannmage: Because the multiplayer RSS makes a shit load of money. Even at its best a singleplayer game could never hope to make the kind of money a successful GaaS that has been running for almost a decade now has.
@Slannmage: In order to maintain server costs and game development. Early MMO's were one of the first GaaS (Games as a Service) titles and I think universally all of them had little to no micro-transactions. So the only way to keep them afloat was to charge.
Been doing the stupid music event in Fortnite and was actually thinking about buying an old Rock Band guitar, guess I'll just wait for this. $130 seems like a lot but this also seems like better quality peripheral than those older instruments.
All these posable figures are so tempting. Just hate that Square overcharges like crazy. McFarlane offers very similar quality to their Art's toy lines but charges a fraction of the price.
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