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legalize3

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#3 legalize3
Member since 2007 • 1670 Posts



Too much animation but the A.I is from a PS1 game, the guy realized that there was someone after 5 seconds :lol:
VACASCULIADAS

bbbbut the AI :lol:

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legalize3

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#4 legalize3
Member since 2007 • 1670 Posts

 .VACASCULIADAS

:lol: FUNKY

wanna see real animations ?

in ya face

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#6 legalize3
Member since 2007 • 1670 Posts
[QUOTE="legalize3"][QUOTE="LinKuei_warrior"][QUOTE="Juggernaut140"]

Looks like Legaliz3 has left the thread. WE WON!!!

VACASCULIADAS

guess the LAIR caved in

back...

hmm still no one that proved me wrong so sad...



People proved u wrong, u just ignored everything that is different.

scripted animations FTL

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#7 legalize3
Member since 2007 • 1670 Posts
[QUOTE="Juggernaut140"]

Looks like Legaliz3 has left the thread. WE WON!!!

LinKuei_warrior

guess the LAIR caved in

back...

hmm still no one that proved me wrong so sad...

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legalize3

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#8 legalize3
Member since 2007 • 1670 Posts

Wow you are an insane fanboy aren't you.

Quote from a Ubi interview

"In previous games, we had 2,000 or 3,000 animations, now we already have over 10,000."

shooks20

scripted animations FTL

oh god going back to neogaf and beyond3d

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#9 legalize3
Member since 2007 • 1670 Posts
[QUOTE="legalize3"][QUOTE="myke2010"][QUOTE="legalize3"]

killozone 30fps you failed what i mean with animations is not how smoth it is its about how real it acts like if you hit someone or what happens after thebig slap in your face....

KNOCKED THE BLIEP OUT......

on xbox360 if you slap someone it flys away 1000 km or falls down like a stone

myke2010

How does Killzone at 30 fps make me fail? Did I say it wouldn't be at 30 fps. In fact did I mention anything about KZ2 whatsoever? Where did that statement even come from? Anyways, back to the topic. Animations are created by software devs. Please read that sentence 2 or 3 times and let it sink in. Multiplat ports have repeatedly shown that the 360 can not only render the same animations as the PS3, but the 360 can often render them at double the framerate. So all those spiffy animations on the 2nd party Sony games can be done on the 360.

show me ordidnt happen

you can talk whatever you want but withoutsome prove your going nowhere..... im sorry

Show you what, that the 360 can render the same games and animations just as well as PS3 and sometimes at double the speed? Fine. Madden 08 for 360 - 60 fps Madden 08 for PS3 - 30 fps Skate for 360 - solid framerate Skate for PS3 - choppy framerate (as told in recent IGN review) If you're asking me to show you that animations are created by software devs and not spontaneously created by the hardware....... well then I'm just at a complete loss. I suggest you go read up on what actually goes into the creation and development of a videogame.

still comparing skate and madden with killzone and uncharted i mean really ? LMAO

im done i know anough

system wars is flooded with bliep people

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#10 legalize3
Member since 2007 • 1670 Posts

As said above, Splinter Cell Conviction has great animations

http://splintercell.us.ubi.com/conviction/video/video.php

shooks20

nice try but no im not talking about ragdoll physics