@olddadgamer: I'd say, it won't go easy on them, but an 11 year old would definitely still have a lot of fun with it. If nothing else, a lot of the hardest parts (except for the final temple, which is no joke all around) are optional.
As long as they're patient enough to die fairly often without tossing a controller through the TV like a batarang, it's still very accessible.
@Byshop: Spoilers matter when plot matters. And this is not a game with a plot in any traditional sense of the term. This isn't a game anyone should be going into in order to be surprised. Even with that in mind, I can assure, there's less details in the review than you think.
@thearcticsloth: This makes the assumption that the only way a game can be good is if its aesthetically top notch. That mindset has been, can be, and will continue to be struck down as long as this medium exists.
As in, the link system text, the action descriptions, or the dialogue? Because nope, nope, and nope. Although you can reduce the portraits to teensy little anime/CG avatars.
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