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got_systems

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#1 got_systems
Member since 2004 • 1203 Posts

Correct me if I'm wrong, but the awards are decided by voters. Meaning that what wins is not necessarily the best there is, just the most popular.TheEndBoss

Actually, they were decided by a panel of accreditted games journalists, including Jeff Gerstmann. Here's a list:

- Ricardo Torres
- Andy McNamara
- Adam Boyden
- Bradon Boyer
- Brandon Sheffield
- Brian Crecente
- Chris Baker
- Chris Kohler
- Bryn Williams
- Dan Hsu
- Dean Takahashi
- Eric Bratcher
- Francesca Reyes
- Geoff Keighley
- Jeff Gerstmann
- Jeremy Dunham
- John Davison
- John Gaudiosi
- Julianne Greer
- Libe Goad
- Marc Saltzman
- Rob Smith
- Ron Workman
- Sam Kennedy
- Shane Satterfield
- Stephen Totilo
- Talmadge Blevins
- Will Tuttle
- Zoe Flower
- Kristin Salvatore
- Chris Grant

Anyways, about the show, it seems to be getting better every year, so maybe in another 5 years or so we'll have something that isn't a giant celeb-fest. Even the rapid fire awards bit is getting shorter, and the only real problem I have with the awards is the fact that they still managed to shoehorn in a "Lets give a random celeb something" award, they don't have a Best RTS Award, the handheld awards are a unified award rather than Best DS Game and Best PSP Game and they only had 4 nominations for most categories (I would have preferred 5 for everything except GOTY, which should have 10 like Gamespot's GOTY). Most, if not all, of the award winners certainly deserved something so I'm happy with that. All they need to do other than that is reduce the advertising presence and they'll have something I'll enjoy.

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#2 got_systems
Member since 2004 • 1203 Posts

[QUOTE="got_systems"]The games industry is growing. We're still a pretty niche hobby, something that people do very little or not at all, and those that do mostly don't buy too many games per year. Movies have the same problem with the price of production, but they don't collapse because movies are entrenched in culture and people watch many movies per year. Soon, the same will happen with games. whocares9

I think you spelled "feet" by mistake in your sig as "feat". Just letting you know, though your quote may be trying to trick me.

Oh man, you're right! I can't believe I haven't caught that after all this time. It's because I copied it directly from Wikiquote instead of taking the time to type it out. Thanks for the heads up.

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#3 got_systems
Member since 2004 • 1203 Posts
[QUOTE="got_systems"] It was much easier last time, becuase the cost of producing a game was so low that every company could and did open up their own dev houses, plus games were seen then as a veritable gold mine, while today it's quite obvious that we're a hits based industry where making a game is a huge risk and takes a lot of capital. Vandalvideo
That why one of the best selling games near the end of last gen was Cars? The industry has come full circle, and history tends to repeat itself because humans are dumb.

Yeah, Cars, not Chase the Chuck Wagon, a game based on a food product, but a game based on a multi-million dollar film with a giant ad campaign, a game that got above a 7 on Gamespot, certainly much better quality than most games made during and before the Crash, and one that probably cost hundreds of thousands if not millions of dollars to make by an established company in the field (THQ). Anyways, there aren't a billion random home game consoles, with many more slated to come out next year, and the only $200 mass market computer I know of is sold by Walmart and isn't exactly optimal for gaming, both in terms of software (it runs Linux) and in hardware.
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#4 got_systems
Member since 2004 • 1203 Posts

[QUOTE="got_systems"]The games industry is growing. We're still a pretty niche hobby, something that people do very little or not at all, and those that do mostly don't buy too many games per year. Movies have the same problem with the price thing, but they don't collapse because movies are entrenched in culture and people watch many movies per year. Soon, the same will happen with games. Vandalvideo
Too much growth without supporting the foundation will cause the whole house to collapse. Withotu appeasing hardcore gamers and providing games for them in abundance, the industry could very well collapse in on itself. Not saying it is inevitable, but its definitely a possibility. What with the unproportional cashflow in the direction of casuals, they could end up oversaturating the market like they did LAST time.

It was much easier last time, becuase the cost of producing a game was so low that every company could and did open up their own dev houses, plus games were seen then as a veritable gold mine, while today it's quite obvious that we're a hits based industry where making a game is a huge risk and takes a lot of capital.

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#5 got_systems
Member since 2004 • 1203 Posts
The games industry is growing. We're still a pretty niche hobby, something that people do very little or not at all, and those that do mostly don't buy too many games per year. Movies have the same problem with the price of production, but they don't collapse because movies are entrenched in culture and people watch many movies per year. Soon, the same will happen with games.
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#6 got_systems
Member since 2004 • 1203 Posts

He's working at Junction Point Studios, which was bought by Disney Interactive, and is doing a game called Ninja Gold, done as a movie/game combo with John Woo.

http://news.teamxbox.com/xbox/13604/Warren-Spectors-Next-Game-Revealed-Ninja-Gold/

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#7 got_systems
Member since 2004 • 1203 Posts
Considering it almost single-handedly sold me the system, yes, I believe it is a system seller.
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#8 got_systems
Member since 2004 • 1203 Posts
Personally, it's Portal, with World in Conflict as runner up, though I haven't played Mass Effect, Super Mario Galaxy, Crysis or Assassin's Creed.
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#9 got_systems
Member since 2004 • 1203 Posts

So the 360 version is still the version to have.

9.6 > 9.0. Gears 360 > Gears PC.

Fact. and we can call that a /thread

V_Isle

Except a year has gone by, and the gameplay aged. The same thing happened when Halo 2 went to the PC and happens in all other delayed ports.

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#10 got_systems
Member since 2004 • 1203 Posts

Remember the Splinter Cell: Essentials controversy? This was one of the ads for the game:

Gamespy gave the game something like 2 out of 5. That text was taken from a preview.

This is why I don't trust previews anymore.