GamerX2015's forum posts

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GamerX2015

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#1  Edited By GamerX2015
Member since 2014 • 44 Posts

With the advent of new technology and the amount of notification gaming companies and publishers get to bring a game to market, within the past year alone there have been a high number of missed / delayed game releases.

Dragon Age Inquisition, The Witcher 3, The Elder Scrolls Online (for consoles), The Division, The Evil Within, Batman: Arkham Knight, The Order 1886, Dying Light, just to name a prominent handful have all experienced delays ranging from a few months to over a year from their original expected release date.

And each time a company makes the announcement of a delay, the respective parties always say they are using that extra time to make improvements. Yet, while true, this reason is not always entirely the case. There have been instances of companies deliberately withholding games from release to have better quarters, to have less competition, etc. There have also been instances where more development time did NOT make a better game.

While all those reasons are completely valid reasons for delaying a game, my question is why aren't there any repercussions when these delays happen?

In almost any industry if you don't make deadlines for projects, you don't have the luxury to simply say, "just give me six months or a year and I'll be good." Yet, within this industry, gamers are remarkably compliant and understanding without demanding any sort of accountability to commitments set by these same companies.

Does anyone else find issue with this at all or am I alone?

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