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DanishAnwar

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#7  Edited By DanishAnwar
Member since 2023 • 343 Posts

I love Japanese games (made by Japanese devs) due to their fluid and fun gameplay. Game devs like Namco, Capcom, and others go the extra mile to ensure a bug free flawless experience unlike the buggy western games.

This made me wonder about the origin of their quality work ethics. And one of the concepts that underlies this approach is cleanliness.

The root of their quality work ethic is rooted to Osouji as described beautifully in the video below.

Loading Video...

PS. If any Japanese viewing this post, I want to give you guys a big shout out for being so nice. Most schools in other countries are full of hoodlums.

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DanishAnwar

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#8  Edited By DanishAnwar
Member since 2023 • 343 Posts

Our learning is limited to our capacity to observe. One example of this is the Heidegger's uncertainty principle.

As per Heidegger's uncertainty principle (1927), there is a limit to accuracy with which we can measure properties such as position and momentum of certain particles. This limit is due to the limit of our capacity to observe. Only an all-seeing being can observe these characteristics that we humans cannot.

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DanishAnwar

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#9 DanishAnwar
Member since 2023 • 343 Posts

Xbox is turning into Sega. Only one console (ok 2 if you count Nintendo) to rule us all.

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DanishAnwar

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#10 DanishAnwar
Member since 2023 • 343 Posts

My eulogy for Xbox

Xbox have no game only flops. Redfall was the worst game of the century. Forza Motorsport was poorly received by gamers. Starfield was boring hell. GamePass is full of poor quality trash. RIP Xbox.