@suppaphly42: It did hit at the begining, when I had no ideea how it would have ended, and it would have stayed with me and make the game a more memorable experience if they did a good ending. Like in most games where I am made to feel an attachment to a character, at least I personally, expect devs to be able to deliver a good conclusion to my experience. Good ending doesn't always have to be a happy one. MGS3 is a perfect example that's given in this video, it made me care for the main cast and even if it didn't have a happy ending it was a great one.
@suppaphly42: The only depressing thing about Ori and The Blind Forest is that the devs didn't had the balls to stick to an initial decision (well advertised in their trailers) and the imagination to build upon it to create a character. The death of a parental figure in a lot of stories marks the end of innocence, the first step into maturity for characters, but in this game all that Ori learns in his journey is for nothing cuz a deus ex machina event returns everything to the initial state.
I'm definitely picking up the first 3 tomorrow. RE HD was great, especially since I didn't get to play the original when it came out, Darkness Dungeon - I haven't touched since I don't touch early access stuff so I don't get spoiled/bored when the finish product gets out and Blade and Soul looks awesome and I'm probably gonna do the same thing I did in Guild Wars 2, level up and forget about it, but I had fun in that time I leveled up and this one looks fun too.
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