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bp968

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Edited By bp968

I think its important to define what is "good" DLC and what is bad DLC. For example: Good: Fallout New Vegas DLC Expansions, 10$ each with 15-30 hours of gameplay each (honest hearts, etc) Bad: Civ5 map and civilization packs. 40$ worth of DLC that includes maps and scenarios 2K probably spent a couple days making, and a few civs that should have shipped with the base game. Shame on you 2K. Bad: any DLC that comes out on day one and isn't free. Its a slap in the face.

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bp968

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Edited By bp968

Look at the PC gaming world through Steam. Steam has tons of great indy games that sell for 20$ or less that often have more polish and a longer, better gaming experience then the 60$ "AAA" titles (I loathe to use the term triple A for most of them). I think we are going to see a strong shift away from the major publishers towards these small indy studios that are putting out such great work. So I say buy the indy games and do what another poster suggested and wait 3-6 months for the game to hit 30$ (for console games) or a steam sale for PC games. I picked up a years worth of gaming (20+ games) for less then 100$ during the last steam sale. Time to show EA/Ubi/etc that we can't be endlessly squeezed for revenue in exchange for crap games.