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Xristophoros

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Xristophoros

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Edited By Xristophoros

@MasterJ633: i agree with some of your points, but i think $399usd is the price point sony is going after. any higher and they will have a SERIOUS problem on their hands. the ps3 fared so poorly its first couple years on the market in part due to its ludicrious price point. sony will not make that mistake again. i can potentially see ps5 costing $450usd at most, but i think sony's goal is to keep it at the $400usd price which is what the ps4pro launched at. does this mean sony is willing to take a loss on the hardware this time? yes, absolutely. it will likely lose $100 per console the first couple of years and will depend entirely on its 1st party software lineup to differentiate itself. i wouldn't say this is a huge risk, though, because it has full confidence in its IP and exclusive content which many believe rival its competition.

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Xristophoros

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@spielchen-maker: "worth the money" to YOU perhaps lol. i think it is cool, but not worth more than $50 so there we go. i mean, it is just cheap plastic, let's not fool ourselves. people pay a premium for this stuff because they are ocd collectors and/or they expect them to raise in value and hold onto them for years before they sell them off for profit.

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Xristophoros

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Edited By Xristophoros

@ZIMdoom: it is true that part of my frustration stems from the simple fact that the majority of hollywood blockbuster films being created today simply do not appeal to me. i feel like people who share my sentiments have been left out in the cold for a decade or so at this point and that sucks. essentially, if you don't fit into the group who likes genre "A", tough luck. you are told that genre "B" does not exist and you should instead assimilate with whate everyone else likes.

but beyond that, i see an industry that has become very complacent. the art of filmaking (at least with larger budget films) has been lost when compared to the decades prior. there are a few exceptions here and there, such as a nolan film or the bladerunner reboot, etc... but generally speaking, hollywood is too afraid to invest in new properties and new ideas. i personally really liked the battle angel movie that released this year but the critics panned it and likely had some impact on its revenue. now that disney owns the property, it is unlikely we will get a sequel and that is infuriating.

while i don't need to use the term "trash" and sometimes used that word likely, sugarcoating my language isn't going to help matters much. medicore is probably the nicest way i can express myself when it comes to describing most of the marvel output. true, there are a few that i enjoyed as well such as antman and guardians of the galaxy and i think the reason for this is because more emphasis was put on the characters. the movies felt a little bit more grounded when compared to the majority of the output for the genre. that said, most of the marvel films do not beg to be re-watched. i find that many people, even fans of the marvel films, treat them as disposable entertainment with no value beyond their 2 hour run time and no reason to return to them in the future. it is very difficult for me to give credit to a film that is designed to be consumed and forgotten like the superhero genre of films, other than a few exceptions here and there.

to fix this problem, all the studios need to do is write the stories in a more traditional manner. put more focus on the characters and their hardships. make them more relatable be having them show real emotions. ground the stories so that they aren't always about saving the entire world... smaller more intimate stories would create greater emotional impact since they will be more relatable. create real stakes where people can actually die so that the viewer remains invested in the events and feels a sense of tension or suspense. right now, as it stands, people go into these movies getting exactly what they expect and i can say with certainty that this model of filmmaking will not last. people will become fatigued, some sooner than others, and hollywood will see sales plunge. in fact, i predict massive layoffs and job losses over the next 10 years when hollywood wakes up and realizes it can no longer keep rehashing the same films and brainless spectacle any longer. it is a very sad state for hollywood and film industry at present time. it is very sad to see just how far it has fallen.

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Xristophoros

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Edited By Xristophoros

well, he is right. marvel (and most superhero movies) are packaged like a commodity with little to no creativeity or risk taking. they all follow the same old tropes and plot devices. rehash after rehash, they make the same movie time after time. they don't feel like real films because there isn't an ounce of heart or soul in any of them. there are no stakes or grounded characters. they are created, in part, by executives who over-control the project with a lot of red tape. they are focus tested to death before the final cut is made. this is not filmmaking in any respect and is an insult to the medium.

scorcese should have been more blunt and flatout said the truth: marvel movies are trash and will not be fondly remembered in 20 years. they have no lasting power and will forever be b-tier, medicority. i think we need to better understand why this trend is happening and look no further than the demographic who consumes this crap thinking they are watching good movies. that is the root cause... such people no longer have the ability to differentiate fast food trash from a 5 star restaurant when it comes to their entertainment. there is no hope for those who lack skills in critical thinking. most people have zombiefied their brains at this point so this trend will continue. at least we have WB who has the balls to make a film like joker... or prior to the merger, FOX who made a film like logan, proving that it is possible to make a comic-book movie with real characters and proper storytelling.

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Edited By Xristophoros

@heqteur: will it run a single game that can compete with god of war, uncharted, last of us, horizon etc graphically? thought so... move on with your nonsense.

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@neurogia: less than 5% of pc gamers play ALL their games in 4k/60 either lol... 4k/120 yea right lol... in fact, most pc gamers play games at lower performance than base ps4/x1. the irony.

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@srfilk86: don't underestimate all the pre-planning that goes into a new IP... working out the engine requirements, mechancis, art direction, conept art... the process is often twice as long as a sequel that follows. Now that the hard work is done, it won't be unrealistic to expect a horizon sequel to take about 3.5 years. the same general rule would apply to god of war so long as the sequel will be utilizing the same general mechanics and engine etc which they likely will.

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@aross2004: no worries. most of those consoles are obcusre or outright junk, but a cool piece of history nontheless :D