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VarietyMage

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Edited By VarietyMage

Forget EA. They suck. They could have been working with Interplay for years and put out another Wasteland. I have the C64 original, I know. And EA would try to suck money out of it once it got successful. Forget those idiots. EA = Bain Capital = job and IP killers.

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VarietyMage

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Edited By VarietyMage

At last. :)

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VarietyMage

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Edited By VarietyMage

Bioware = EA = Bain Capital = job and IP killers.

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VarietyMage

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Edited By VarietyMage

By the way, where's the Dislike button for posts?

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VarietyMage

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Edited By VarietyMage

The point is simple. Make a no-internet-connection-required single player game, and at least 20% of your server load will disappear (myself included). I broke down and got the game, but I immediately hit Error 37 (otherwise known as the "server's down, come back later" error message) when I went to play it. That, and falling through the ground only to mysteriously die. And other crap, too.Come on, Blizzard. You're being stupid by making single-player require a network server. You waste my time and my CPU resources by doing so (and killing my framerate, too). Do the right thing and make single-player NON-NETWORK-SERVER. Got it?

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VarietyMage

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Edited By VarietyMage

LucasArts has just joined the ranks of EA, ActiBlizzard, and the rest. Money instead of games. *sigh*

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VarietyMage

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Edited By VarietyMage

Yeah, EA is the MCP of game programs. Sucks up what it wants and trashes the rest.

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VarietyMage

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Edited By VarietyMage

It's too late for that, Rasmus Hojengaard. You showed us your true colors and your company's true colors. I will not support your ideals with my money. Next time, keep your big mouth shut and your anti-gamer opinions to yourself. I blame Crytek for supporting your opinion because they haven't fired your stupid ass yet.

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VarietyMage

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Edited By VarietyMage

While I think the criticizers went way overboard, I also think that a game without combat or skill-based play is simply a choose-your-own-adventure kind of electronic novel (and thus, NOT a game). If Bioware wants to publish choose-your-own-adventure e-novels, fine, but don't call them games. The point of any game is to beat the trials and win the ending (or multiple condition-based endings). The trials, the combat, makes the game. I don't play MMOs because they attach a money-sucking mechanism to the game. I don't play E-novels that masquerade as games because they have no content - I can buy the paperback book and get more out of it for less money. I play a game because of the game, the combat, the skill tests, etc. Case in point: Twisted Metal (PS3). I prefer Twisted Metal: Black because it had great skill testing (being forced to use each character's vehicle through several tests, deathmatches, in order to see the character's ending). Twisted Metal (PS3) no longer requires you to use specific vehicles for any match, and has only three character's endings in story mode. The new TM took all the testing and the story out of the game and made it a simplistic deathmatch and racing game, with a few story points added on (and those were inconsistent with the previous games' storyline). This kind of crap is what incenses people like those who went after the Bioware worker.