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TheDarkSpot

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Edited By TheDarkSpot

I couldn't care less about graphics because the game itself is good anyway.

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TheDarkSpot

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Edited By TheDarkSpot

A welcome addition.

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TheDarkSpot

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TheDarkSpot

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TheDarkSpot

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Edited By TheDarkSpot

@ShadowSonic "Cool, now they can devote their time to playing the best console of this generation, the Playstation 3." You must really love those red negative numbers. You're pretty smart too. They're easy to get for comments like that.

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TheDarkSpot

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Edited By TheDarkSpot

[This message was deleted at the request of the original poster]

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TheDarkSpot

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Edited By TheDarkSpot

The campaign sounds interesting.

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TheDarkSpot

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Edited By TheDarkSpot

lol idiot. He was obviously serious. People often don't think before they open their mouths. He had to say he was kidding now that he displeased lots of people. I wouldn't be surprised if someone(who probably also agreed with his comment) told him to quickly tell the media that he wasn't serious because his comment was bad for business.

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TheDarkSpot

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Edited By TheDarkSpot

Well, I agree with Hepler completely. For example, I enjoyed the dialogue a lot more in Dragon Age than the combat. Same with Mass Effect. Sometimes I fought just so I could get to the next dialogue. The same way some would mindlessly rush through dialogue so they could kill something again. lol. I just enjoyed sticking to the story and making all those decisions and stuff... But I guess skipping combat would be a little harder to do. Maybe not...I just can't imagine it right now...I mean combat is one of the main factors that determine lots of things in a game. For example, some RPGs determine how much XP you get based on how well you did/what you did in combat. How would skipping combat work then? I would welcome a "fast-forward button" like that, though. Especially if the combat is bad lol

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Edited By TheDarkSpot

Looking at these screenshots, it looks like Portal 2 no longer takes place in some dumbass test chamber(correct me if I'm wrong) like Portal 1, which I thought was some "training" portion of the game, at first. The whole time I thought that the real thing was yet to come. That's what left me really disappointed in Portal.