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RickyCameleon

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Edited By RickyCameleon

Some things I love to hate (or just hate): *inventory management *Snakers *WFC Friend codes *de_dust *Blood gulch *Overused colloquialism for online games. *Trainers for Diablo and the people who rely on them *Save ribbons for RE *Boring tutorials that can't be skipped and when devs used them as demos *Kids - who although have never played any previous game - hate Raiden and would rather play Solid Snake in the main story of MGS2 (In other words "I don't care about any plot or storyline, I'd just rather play the cool pro dude and shoot endless ememies") and even though Snake tales and VR missions are available, they're too lazy to read lines of text for the storyline and would rather the story spoken, even though they don't give a damn about the story. *People would play GTA as a stress reducer and never bother to have some skill and finish a misson insides of entering a cheat code. *"Broken" motion sensing controls in Wii games *When you die and the entire level has to reload from stratch