@JackNief: Quite frankly yes. Loot Boxes can and have been handled poorly, but Battlefront II's system has been such a sheer and utter trainwreck that it's hard to believe that anybody with their head screwed on straight actually approved all of it to be included in the game.
In my personal opinion, if this was DICE's decision, then the game designers who thought that all this would be a positive thing for the game should be ashamed.
Worth noting of course that the Switch version of Rocket League has a lot more content on launch compared to the PS4's one, with tons more cars, many more online-unlockable items, three times the stadiums, Rocket Labs maps, and two extra game modes in Dropshot and Hoops. About the only thing that hasn't been expanded is the Season mode!
Matt feels like the only big outlet reviewer who is able to actually explain WHY Sonic feels so bad when he's platforming. Despite being momentum-based, Mania feels very smooth and flowy when you play it. Forces meanwhile, due to being based on the Unleashed handling, often kills your momentum, and despite being in 1080p it somehow manages to show less of a level on-screen than Mania does!
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