@leandrro @JynxGSpot @mikemaj82 Like I keep on mentioning, for multitasking. Also, yes, you were right about DDR3 being able to perform better, on some games, than the GDDR5.
Did you attend E3 to watch the demonstration in which the console was able to detect, track the location, direction and speed of 300,000 asteroids in the solar system? The host then turned it up a notch to be able to distinguish 700,000. Pretty impressive numbers. In the gaming world it would represent flying objects, moving figures and even individual swaying blades of grass. It was to demonstrate the ability of multitasking that the DDR3 was capable of.
@leandrro @mikemaj82Yes that's actually right. If the game is reliant on multitasking such as Dead Rising 3, DDR3 would be the first choice. Did you even read my explanation of both the cards?
@mikemaj82 @JynxGSpot @leandrro You too are also mistaken; There is no DDR5 as the most advanced of the DDRs is DDR3, which I believe the Xbox has?... GDDR5 is the also the most recent release of its kind. Both have their benefits that are not as effective on the other.
GDDR5, as you may know, is capable of using slightly more memory to render worlds and increase dot pitch.
DDR3 is suited to increase the performance in multitasking and easily transport data (switch between things, sensitivity and feedback)
Both are great as they are optimised for either console's aim in the gaming industry. PS4 being graphics and hardware, Xbox being multitasking and all in one software.
Before you accuse me of being an "xbox fanboy" - stop yourself - I am a tech enthusiast. I am more biased towards Xbox because they decided to take a risk and be original this generation. If I wanted a gaming system solely for high graphic fidelity and faster rendering, I would get a PC.
@McGregor They did not confirm that 5 minutes was the maximum amount of minute of game play footage that could be recorded. Seeing as the console has built in live streaming and recording, it is highly unlikely that they would limit it to 5 minutes; 5 minutes would represent the default space of time that is stored before it is overwritten in case you do something pretty impressive and want to save it.
@leandrro Highly inaccurate. This isn't 1995; If you didn't know, technology has advanced enough in the modern world to use the amount of memory that will induce optimised performance from each component in both the console's hardware and software. For your 4 year old brain, this means that what ever you are using at the time will have as much memory usage as needed for great streaming, recording, watching and gameplay.
@mikemaj82 @JynxGSpot As you implied that Xbox One will have storage issues due to a non upgradeable internal hard drive, I thought I'd call you out on your ill-informed research. How about external hard drives that could be easily used by connecting to your console? Pretty much limitless cloud storage that you can open up and stream your games anywhere? Tiled Resources' ability to save memory by creating small high quality images into a bigger picture? Or just modern technology that can save memory by balancing out RAM?
@northArrow @arqe "Dashboards designed with advertising in mind" is something to dislike? So you would rather have useless adverts that you're not interested than content that is tailored to your specific likes that you would be interested in viewing? I guess we have our preferences.
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