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GirDraconis

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@shadow580 - I'm pretty sure that the next gen consoles will be more than powerful enough to handle an increased framerate. If not, I will be truly disappointed. On a different topic, why is everybody complaining about a lack of innovation? What other kinds of games can be made? The same thing is happening with movies. The pretentious "Oh, I know what happens already" creeps always slam a movie for having a predictable plot. Well? What else can be made? Every story is boiled down to a set storyline. A common denominator does not make a story/movie/game lackluster. Every story that can be told has pretty much been told. It's how we tell them that distinguishes us.

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GirDraconis

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I'd like to see consoles with higher frame rates. I love my 120 Hz LED but games, while looking fantastic in 1080p, don't run any smoother, unlike blu-rays, or even a standard TV show, which look insane at 120 Hz. That would be an innovation. It would change how we view the games. I'm comparing this kind of performance boost to the Gamecube. While the N64 was amazing for its time, it was really slow (anybody that played multiplayer Goldeneye with rocket launchers knows EXACTLY what I'm talking about). Then the Gamecube came out and it was incredibly fast. I always use Super Smash Bros. as my comparison. It was crazy on the N64. But then I played Melee on the GC and could never go back to the 64 because it was just too slow. Boost the console power, get it set up for 1440p (you know it's coming up soon), and get the frame rate up to 120 Hz or maybe even 240 Hz.

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GirDraconis

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GirDraconis

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Edited By GirDraconis

A problem I had with Fallout 3's music was the choice of where to put it. They put some great classic WWII/Cold War era music in there and it fit wonderfully but it never served a purpose in enhancing emotion. The article's author said it was music for music's sake and I agree. The score wasn't anything to get in a fuss over either. It was there. That's about it. HOWEVER, the menu music is INSANE! It's an epic score fueled by dynamics (different volume levels) and a driving rhythmic section. The minor key gives a sense of regret, yet triumph. It's truly a masterpiece. Does it show up in actual gameplay? NO! THAT WOULD MAKE TOO MUCH SENSE! Imagine the final line being delivered... "War... War never changes" BOOM! Enter the menu music at full blast, giving the player (who just beat the game) a sense of triumph. How freaking cool would that be? Oh well... I'm just a nerd/musician raging over something that I felt could have REALLY worked. Thumbs up if you agree/appreciate what I said. Thumbs down if not. Thanks! PS: link to the menu music I mentioned. Find a stereo with some serious power or some wicked headphones. It's the least you could do. http://www.youtube.com/watch?v=E4dTDG3bCEw&list=FL_nNUkpfPPYOyPZ2v21iCSA&index=31