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Ginuplift

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Edited By Ginuplift

@Daian @VilandasUK its different DA:O was a new franchise and so Bioware was given a wider leash, but after the huge success that is was EA was more demanding cutting production time and adding a ridiculous amount of DLC, and the same can be said for Mass Effect , as the game progressed from the first to the last , in each game the DLC number grew larger as the game time and difficulty got smaller.

EA usually gives some free reign to new franchises , but if they succeed ( even by the tiniest margin) then comes the Dlc hellstorms that we all know and hate.

However to be fair , Ubisoft is also kinda of a douche.