*AshieduNwadiei's comments

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*AshieduNwadiei

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Edited By *AshieduNwadiei

Let's get this straight. 3D games are the only thing capable of true backwards compatible conversion. It basically just makes another virtual camera. One for the left eye, one for the right eye. For 2D DVDs this is not possible, just a psuedo 3d effect. Not bad, it's actually quite cool, but it's not as good as the genuine effect. REPEAT: Most DirectX 9 and OpenGL games (I'm not sure about DX10/11 games right this second) are 3D compatible right out the box. If the game was good (read no gimmicks needed) it'll be just as good with the 3D effect. You guys are confusing this with movies like Pirrahnas 3D or Spy Kids 3D. We already know some fool will use this as a gimmick, but the state of 3D gaming thus far, no one has bothered. One thing I should mention, is the the hardware will now have to push twice as many polygons since it's using 2 cameras from 2 different perspectives. I wonder how this will be possible with current gen technology. PC you just have to get a better graphics card. Prices may rise, but a couple months back, you could get a compatible TV for \$700 some odd dollars or the full Nvidia/Samsung monitor kit around \$500. Not bad.

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*AshieduNwadiei

101

Forum Posts

0

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1

Followers

Reviews: 9

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Edited By *AshieduNwadiei

To me, 3D is something I desired more, even than HD or high resolution gaming. I don't see how you could worry about how sharp a game is, but not think 3D is cool. Just because important people says it's a "gimmick" doesn't mean you have to think so. All they are is worried that 3D will increase their development costs, so they want you to keep expectations low. I've been hooked on 3D since before Beowulf and I'm ready for it to come to consoles.