Pokemon black is the 5th generation of pokemon featuring a new pokemon and a whole new place and legacy.

User Rating: 8 | Pocket Monsters Black DS
I bought this game on October 7th 2011 in Yom-Kipur and tried to play it a little bit before and mainly after the fast.

The Pokemon legend continues this time to Unova region where the 5th generation of Pokemon located.
As always, the formula didn't change. You can choose between a boy or a girl then fire, grass or water Pokemon starter and continues with your journey while meets your lovely rival (who will be the the character you didn't chose at the beginning with the stronger-than-yours Pokemon starter.

The bad guy in the game is, of course the main excuse for the plot. From the very beginning, the mysterious Team Plasma, and the Seven Sages drive the story. They also bring up concepts about the morality of Pokemon that are pretty heavy for the series. They're a constant presence, showing up in every town, stealing Pokemon, and confusing the protagonist's motivations. They're never hiding out in a dumb warehouse waiting for a kid to steal their key card or whatever.

The game is also a more streamlined Pokemon experience. The developers have done a lot of small things that make the game run smoother. Some of them are obvious, like combining the Pokemon Center with the Poke Mart, but others are more subtle. Battles run just a smidge faster each turn, for example, speeding up the whole process.

Furthermore, the game has 2 more new fighting styles: Triple Battles and Rotation Battles. Both are in Black and White, though one gets a larger focus in each. I prefer the Rotation Battles, as the ability to switch Pokemon before the attack every turn adds a new level of strategy. The Triple Battles feel like bigger Double Battles, which isn't bad, but isn't very exciting either. There are some cool new move sets like Combined Moves which are normal attacks that create more powerful effects if used in tandem with your partner. The game's cover Pokemon, Zekrom and Reshiram, utilize this with a pair of devastating fusion attacks.

For the most part, Black/White looks and sounds better than previous Pokemon games. The graphics engine is the same, but this time the camera has been shifted down, showcasing the 3D elements more. There are moments when the game looks great, with sweeping camera movements and changed perspectives. Somebody at Game Freak must love bridges because there are numerous huge bridges to cross. That doesn't stop the game from looking downright ancient in parts though. Pokemon are still pixelated, so when they're blown up on the screen it looks like a Game Boy Advance game.

There are no familiar faces in the game though. For the first time since Red/Blue, older Pokemon do not return (at least in the beginning). As you trek through the 40-some hours of the story mode, you'll see nothing but brand new Pokemon. This means that when you go into a cave, you won't see the same damn Zubat and Geodude you always see. This is often awesome; seeing new Pokemon every few minutes recaptures that feeling of adventure the first game had.
There are ways to get older Pokemon after you've completed the game, or by using some of Black/White's numerous bonus features, but most Pokemon have to be transferred from previous games.

One of the game's coolest features is the new C-Gear. The bottom screen is a constant menu for multiplayer, allowing you to jump into a trade or a battle almost instantly using the games IR functionality. The ability to trade Pokemon that aren't currently in your party also speeds up the entire process, and is something the game should have had years ago.

At last, The game is really worth buying even for a new-to-the-series fellows (if there are any). This is a great advanture to continue on your Pokemin journey!