Quite possibly the most underappreciated classic ever made!

User Rating: 9.5 | Phantom Brave Wii WII
***Gameplay: Well designed battles with an unbelievably classic concept twisted in, all you start out with is a single character in each battle, and it's up to her to summon other players by transforming, or "confining," them to objects like rocks, trees, vases, or even dropped weapons! You have to plan carefully, though, because a confined ally will only stay on the field for so long, and when their confinement time runs up, that's it! you can't use them again in the battle. On top of that, you have a limited number of allies that you can confine in a single battle, so they can't be wasted on the beginning of the fight. This twist may sound annoying, but it adds a whole new level of fun to the game.
***Plot: I'm not even that far into the game right now, but already there's plenty of plot involved.
***Music: some of the best music I've heard in any video game. Each tune is long, so it takes time for them to start feeling repetitive, and usually by then you're in another part of the game, and you get exposed to fresh, new music.
***Graphics: I'm not one to fuss about graphics, but you should know that this game has rather poor graphics for this day and age. The graphics are about as fancy as the graphics in Crono Trigger. However, you get used to them surprisingly fast.
***Difficulty: This game has taken me even longer than Okami, and I still havent beaten the first game. This has a satisfying length so far
***In Conclusion: This is a great game for anyone who likes Fire Emblem, or FF Tactics, but if you can't stand the graphics, it' not for you.
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My score: it would be a 9.7, so it's rounded to 9.5/10