Hellgate: London Updated Impressions - Early Levels and Last-Minute Updates

We get an updated look at this first-person hack-and-slash game and come away with a few new details.

It was probably hard to predict the tremendous success of 1996's Diablo, the hack-and-slash action RPG that led to the 2000 sequel Diablo II. Both games would be responsible for countless wrecked computer mice as players clicked endlessly to lead their fantasy warriors and wizards to victory by hacking away at hordes of monsters in a dark, demon-infested world. What was perhaps even more surprising was that Diablo II was a very hard act to follow. Few other games dared to follow in the incredibly addictive sequel's footsteps, and arguably, none of them was up to the task. Now, the creators of the original Diablo series have returned as a separate developer, Flagship Studios, and Hellgate: London has finally been dated and set for release next month. We had a chance to catch up with the always-upbeat studio head Bill Roper at a recent press event and take a look at a near-final DirectX 9 version of the game's earlier levels.

The game itself looks much more complete than it has on previous occasions. It takes place in a postapocalyptic version of London in the wake of a demonic invasion, and the environments look more complete and more lived-in. The game's character and weapon models have also benefited from several additional layers of polish and detail, as has the game's interface, which looks much more streamlined and perhaps less overwhelming. A full tutorial has now been added to the content-complete game that will walk beginners through the basics, but make no mistake--Hellgate: London will have a lot of stuff to play with. For starters, the game will have lots of different customizable weapons with modular components that you can swap in and out to power them up, as well as one-handed and two-handed weapons your character can dual-wield. You'll also pick up several different types of armor your character can wear. Furthermore, in order to avoid making your character look like a multicolored clown who wears an orange helmet, a brown chestpiece, and purple boots, the game will have an "eyedropper" tool you can use to make every piece of your character's attire have the same color scheme.

Hellgate: London will also have lots of different character skills you can unlock and develop as your character gains experience levels, and even lots of randomly generated, "instanced" environments (that is, environments will be treated as separate areas that exist only for you and any other players who have joined you in an adventuring party). The game will even have "rare" sublevels that may randomly be generated in various areas, such as a sewer level hidden under a surreptitious manhole cover that may or may not spawn in the next area you explore.

At the event, Roper also confirmed details for the game's much-discussed paid subscription service, which will eventually offer new content to players in the form of new items, new quests, and even new playable character classes. However, the game will be fully playable in single-player, as well as online, without any need for players to sign up. The Flagship chief also confirmed that players who purchase the game but do not subscribe to its monthly service will be able to play online with paying subscribers with no restrictions, as well as form adventuring parties online. Roper said that the studio "remains committed to giving people a great experience right out of the box." From what we've seen, with the huge depth that Hellgate: London's weapon, character, and random level systems will offer, players should get plenty of bang for their buck. The game is scheduled to launch this Halloween.

98 Comments

  • oksvart

    Posted Oct 26, 2007 1:33 am PT

    5 days to go... Wtb time machine

    Also, I wonder if it is possible to pick up pre-paid, erm, subscription?
    As that feature has become more and more populart as of lately (but then again, I haven't tried any pay-for-service games before '04)

  • eunuchwarlock

    Posted Oct 3, 2007 5:40 am PT

    I have waited a long time for this game to be released. I ordered it in 2005 and all I can say is it looks awesome. Is it October 31 yet?

  • dead_god86

    Posted Oct 2, 2007 7:12 pm PT

    Yeap this game looks truely awsome, Hunter:Marksman FTW, c'mon blowing S#!T up. as for the extra content you can pay for...meh, i might pay see how i go normally i guess...

    ...ahhhhh i need a new game WoW is boring the hell out of me after 1.5 yrs

  • BloodReaperZ

    Posted Sep 13, 2007 9:36 am PT

    waterwizard it set in the future, the way technoligy is advancing. I think that high tech look fits well. Seing holy knights in power armour smack around demons is a great idea. Worked in Dawn of War: Warhammer 40K with Grey Knights and Chaos Marines with demons.

  • waterwizard2005

    Posted Sep 13, 2007 4:50 am PT

    I looked at the screenshots. I don't like the scifi imagery. It doesn't belong with the diablo imagery, and its making the game look like a knockoff of Tabula Rasa which can't be a good thing. I tried out Tabula Rasa and it was awful. I think that a classic historical london theme would have meshed better with the diablo imagery than the scifi theme which is looking very artificial.

  • graavigala

    Posted Sep 13, 2007 2:18 am PT

    getting the extra content is samekind of thing like in all MMOs, you grind for hours for one place and hope for it to drop

  • gaz-420

    Posted Sep 12, 2007 4:38 pm PT

    Been waiting for this one for a long long time!!! I want it, I want it, I want it!!!!!

  • drone001

    Posted Sep 12, 2007 11:03 am PT

    The lifetime subscription only costs $ 150 and is available until 30 nov

  • ethanas

    Posted Sep 12, 2007 2:13 am PT

    I will probably purchase the core game, then wait a month or two to see what comments that people (who has the spare cash to pay monthly) have about any expansions and stuffs. I seriously don't mind paying if the extra contents are good and well worth the money. But I'd rather pay for a true MMO than a single player online game's extra contents. But thats just me, an average working man.

  • earlthecannibal

    Posted Sep 11, 2007 8:05 pm PT

    Wow some people just don't get it ..If you don't want to pay the $10.00 a month..here it goes...DON'T PAY IT! I would pay a regular mmo subscription fee if they required me too ..this game looks that good! . It looks way better then wow does and its cheaper to boot =)

    If $10.00's a month is a lot money for you , you have zero business playing video games..ZERO!

  • earlthecannibal

    Posted Sep 11, 2007 7:57 pm PT

    This looks awesome...I can't wait. $10 a month is well worth it =)

  • pepsantos1

    Posted Sep 11, 2007 7:52 am PT

    the bonus items you get with the paid subscription have no advantages over the normal items.. They will just look cooler. And all the new content that paid subscribers will be getting, everyone else can get when the expansion comes out. If you dont want to wait for an expansion, go for the paid subscription. oh yeah, and paid subscribers get to create clans. There will be no problem with balance between paid and regular players

  • FISHERBAN

    Posted Sep 10, 2007 7:17 pm PT

    yep plain and simple its free until you want the really cool stuff good I like this plan

  • spankmealotus

    Posted Sep 10, 2007 4:30 pm PT

    Seriously people, it's not hard to understand. When you buy the game you can play single player AND multiplayer online for FREE just like you could in Diablo. If you should decide to pay the OPTIONAL subscription fee you get BONUS material. Am I really the only one that understands this? I thought it was perfectly clear the first time they explained it.

  • MaxPower15

    Posted Sep 10, 2007 11:07 am PT

    Diablo 2 gets updated based on the money generated by advertisements.

    Sure, only a couple of people are working on them...but the advertising is an option. Hellgate won't take off as fast they think it will.

  • dontcare5454

    Posted Sep 10, 2007 6:11 am PT

    Tisk tisk this or Tabula Rasa i cant decide

  • erikgorm

    Posted Sep 10, 2007 5:41 am PT

    Bill Roper: ... So if you stop or cancel for whatever reason, you have access to those three [free character slots], but not the rest [addtional character slots]. Those other characters won't get deleted, you'll never lose them, you just can't use them.

    Cu hellgate, welcome Conan! (better just give money to a game where players aint "prioritated", and has alot more to offer.)

  • erikgorm

    Posted Sep 10, 2007 5:31 am PT

    subscribtion my ass, they better just spit alot of xp-packs out than having ppl paying a monthly fee...

  • jakeboudville

    Posted Sep 10, 2007 3:31 am PT

    I'm looking forward to this game ^_^

  • Ychi

    Posted Sep 10, 2007 1:20 am PT

    Roper is desperately trying to blur the lines and get people to buy his game then sucker them into paying a subscription shortly afterwards. Dead are the days of Diablo. He wants so badly to be pulling in the subscription 9 million subscribers x monthly is all he can think about.

    The thing is: what was so unprofitable about Diablo I & II ?? Nothing its just pure greed on Ropers part....

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