This will now quite clearly be a next gen monster, the last guardian will be a release title showing off the awesome power of the 4....
E3 2012: Sony exec says long-in-development action game skipped E3 again so Team Ico could focus on innovation and quality.
LOS ANGELES--The Last Guardian will ship "when it is absolutely ready," Sony senior vice president of product development Scott Rohde told GameSpot this afternoon. The executive explained that the long-in-development action game was not at E3 this year because developer Team Ico is focused on building the best game possible.
"I will not give you a detailed update, but I will say one thing. It goes back in my mind to innovation and to gamers and to quality," he said. "That title is going to ship when it is absolutely ready."
Rohde went on to explain that Sony has no deadline whatsoever for The Last Guardian.
"And I think that's a really important thing to remember, that it would be very easy to ship a game when it's not quite ready because we need to meet a business plan," he said. "Gamers are first. And the experience that we provide is first. And that's why we're going to talk about that game when we're ready to talk about it."
The last official word Sony gave on The Last Guardian came in February, when Sony Worldwide Studios president Shuhei Yoshida said development on the game has been "tough."
Formally announced at the 2009 Electronic Entertainment Expo, The Last Guardian tells a boy-and-his-dog tale, where the dog is a giant feathered, yet seemingly amiable, beast. Team Ico has not been forthcoming with specific plot details, but gameplay will involve the boy manipulating his companion to navigate a variety of environmental puzzles.
Users who looked at this article also looked at these content items.
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story