buisness as usual untill they change development at the mid-point range and change it to xbox or playstation exclusive and screw over the pc development of this game, which was what the game was running on at E3.
Star Wars: 1313 'business as usual' for LucasArts
Studio says Disney acquisition of Lucasfilm has not affected the development of the third-person action adventure franchise set in the Star Wars universe.
Today's announcement that Disney has purchased Star Wars studio Lucasfilm for $4.05 billion will reportedly not affect the upcoming video game title Star Wars: 1313, which is currently in development at LucasArts.
According to a statement from LucasArts (as first reported by IGN), it's "business as usual" for all internal projects at the studio.
The acquisition deal--which will see Disney release a new Star Wars film every two to three years after bringing out Star Wars Episode 7 in 2015--was discussed by Disney chief executive Robert Iger during a conference call earlier this week.
In the call, Iger spoke about Disney's plans to utilise the Star Wars license for games, revealing the that company will focus on social and mobile games internally, and rely on licensing deals to allow third-party developers to create Star Wars titles for consoles.
Star Wars: 1313 was first announced in May this year. The internally developed third-person action adventure game will see players take on the role of a bounty hunter navigating a subterranean metropolis, Level 1313, beneath the surface of the planet Coruscant.
At the time of its announcement, LucasArts had revealed that the game was being developed with the help of artists across the Lucasfilm organisation, including LucasArts, Industrial Light & Magic, Lucasfilm Animation Ltd, and Skywalker Sound. The game will be based on the Unreal engine and feature full-body performance capture.
According to LucasArts, the game will emphasise fast-paced combat, and the game's hero will use human skills and gadgets, rather than supernatural Force powers. In addition, the game will feature a combination of cover-based combat, platforming, and "playable cinematic gameplay."
Content you might like…
-
Star Wars 1313 was always in danger - Report

Source says doubts about shooter existed long before LucasArts closure, George Lucas decided game should focus on Boba Fett.
- Apr 4, 2013
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 12:50 pm PT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 5:08 am PT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 4:42 am PT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 3:28 am PT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 15, 2013 8:28 pm PT





