vote for this stretch goal https://torment.uservoice.com/forums/192236-torment-kickstarter/suggestions/3685982-stretch-goals- :)
New Torment RPG revealed
Isometric single-player role-playing game Tides of Numenera from inXile coming to PC and Mac; Kickstarter going live Wednesday.
inXile Entertainment today announced Torment: Tides of Numenera, a DRM-free single-player role-playing game for PC, Mac, and potentially other platforms. A Kickstarter campaign for the project will begin Wednesday, though the company did not divulge a funding target.
Torment: Tides of Numenera--due out December 2014--is set in Monte Cook's tabletop role-playing world of Numenera, which itself was successfully funded through Kickstarter. It will have an isometric perspective and runs on the Unity game engine.
inXile was clear that Tides of Numenera is not a sequel to Planescape: Torment, but rather a "completely new game" that has been designed to provide the same experience and feeling as the original. The game asks players: What does one life matter?
InXile says choices will matter in Torment: Tides of Numenera. "Torment is a game of complex and nuanced morality, deep and reactive choice and consequence, and immersion into a new and strange vision," the company said.
The development team behind Torment: Tides of Numenera is made up of veterans, including Brian Fargo (inXile founder), Kevin Saunders (Neverwinter Nights II: Mask of the Betrayer), and original Planescape: Torment developers Colin McComb and Adam Heine, as well as the aforesaid Monte Cook.
inXile is also working on Wasteland 2, which it successfully crowd-funded last year. That game is due out during October 2013.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 12:50 pm PT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 5:08 am PT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 4:42 am PT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 3:28 am PT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 15, 2013 8:28 pm PT
Related Game
Planescape: Torment
- Publisher(s): Interplay
- Developer(s): Black Isle Studios
- Genre: Role-Playing
- Release:
- ESRB: T







