Xbox maker cans development on Pirates of the Caribbean director's motion-sensing game Matter.
Microsoft has canceled Pirates of the Caribbean director Gore Verbinski's Kinect game Matter, the company confirmed to Joystiq today. It was to be developed in partnership with the film director and Blind Wink Games and release on Xbox Live Arcade this year.
"Microsoft Studios is no longer pursuing this title," Microsoft said. "We have no further details to share at this time."
Verbinski signed an exclusive deal with Microsoft in 2011 to deliver "original interactive entertainment content" to Microsoft platforms across the world. Matter was to be the first project in this arrangement. The deal was also to include media beyond games.
It is not clear if the entire Verbinski-Microsoft deal has been scuttled, or just Matter. A Microsoft representative provided the same comment as above.
F*CK Kinect! I have an Xbox 360 now. If Microsoft forces me to pay for Kinect and integrates it into the new Xbox, then I'm getting a PS4. Period! I get upset even when I accidentally wander into Kinect Central on the Dashboard. It's like a nightmare buffet of dance games and unresponsive neo-Wii shovelware. I understand that Kinect is great for younger kids. I get it. But if thats the case, then offer Kinect 2.0 as a peripheral, and let those parents that want it, pay extra for it! Dont put the burden and expense on the majority of gamers that don't want it. What if Microsoft put HD-DVD into the Xbox 360 intead of making it a peripheral? That lives on a shelf in my hallway closest. I pray that the Kinect idea will someday end up in my hallway closet right next to that HD-DVD peripheral.
@mattress805 A sort of sensor bar will be delivered with every PS4 i think...so whats so bad about kinect being delivered with every new xbox?
@sladakrobot @mattress805 unfortunately the Milo demo is like 2 or 3 yrs old, and Peter molyneux is gone. Integrated kinect would leech processing power from next box. It mainly dance games and crappy, unresponsive shovel ware. Kinect is not the future. It's a gimmick.
@mattress805 Thats right and that shows how current devs have no imagination.Kinect is really a nice tool but games are somehow the same...just another controlshema.
Molyneux showed how a kinect game could look like partially!
MILO was a good demo...shame that no dev has balls to make a big kinect game!
The Kinect rarely has anything good going for it anyway so this is one cancellation that few will be unhappy about. But it's no sign that Microsoft is giving up on the crappy motion sensing gimmick... (Which they should in my opinion for duping so many consumers into buying a faulty product)
Considering how bad kinect games are, in general, I can only imagine this one must have been E.T The Extra-Terrestrial levels of awfulness to get cancelled.
When talking about this game, Gore Verbinski said that people who haven't played games before think they are emotionless because you are sitting in place and not moving around. I take this as a sign that they never had any sort of actual game design in place and that's why it's been canceled.
They probably never got past the concept trailer & the standard issue "person who works in the film industry says something about video games that doesn't make any sense & entirely misses the point of the medium" stuff.
Potentially one of the only games that could peak my interest with Kinect has now been cancelled... Classic.
This is exactly what the system needs for gods sake, not dance games, not little childish titles... it needs things that fully appreciate the technology. When you look at the things university PhD students have achieved with Kinect some of it is unbelievable.
If Microsoft are so desperate to push Kinect they need to embrace innovative ideas and developers that think 'out of the box'. I seriously have very little hope for the 720 the way things are going.. I see more and more a living room entertainment system as opposed to a games console.
..with respect to you. This game was announced at E3 last year and completely forgotten by the gaming community the next day. If it was getting a decent amount of press, then I would agree that it's a shame. However, considering I rarely saw ANY news on it before this.. I can't blame M$. The masses of gamers simply have no interest in titles like these.
I think the reason people hate Kinect that they felt betrayed because the advertisments promised so much. More than the device could do.
I'm personally disappointed because I bought Kinect yet most of the games are like dance central and for kids. I was promised more games like The Rising of Nightmares which I loved so much and loved to see more of it.
@oOhedzOo No, people hate Kinect because the games that use it suck and the games that don't need it but allow you to use it are made DEMONSTRABLY WORSE by it.
It, in simple parlance, blows.
That is a blatantly biased and FALSE statement. Skryim has Kinect as an added feature for voice control and works great. Much quicker than accessing the menu screen. It has definitely improved that game and was absolutely no detriment to those who don't have or use it. Also Mass Effect 3 and Forza 4 have it as an additional feature that works and does improve the experience.
There are some cheap shovelware cash-in games made for Kinect but there are some quality titles as well, they just may not be something you would be interested in which I can understand.
Those additional features do nothing to improve the experience. And the highly inaccurate voice commands detract from the game. Take Mass Effect 3 for example - a misheard voice command will make choices for you that you can't take back. It's a liability, like everything that enables the Kinect.
LOL, the ignorance of people who come back with this reply. For one, a $2 microphone does not have the quality to do the same voice recognition that the mic array in the Kinect does. Also, Microsoft has already done all the work in terms of developer tools for the Kinect voice recognition - using a standard mic would require the developer to write their own voice recognition subroutines like Ubisoft did in EndWar and R6Vegas - and they weren't that good. Finally, you aren't required to wear a silly headphone for a single player game.
@abHS4L88 whoa triple synonyms! nothing like it for showing how somewhat you feel about the game lol
And it's gonna be the same story again...most Xbox games are shooter and they prob only care about that genre.....no new ideas, no creativity, no new concept....only mindless shooting games
If you don't like it, don't buy it. Don't come on every Kinect related article to say how much it sucks. I play games like Witcher and BF3 but I enjoy Kinect games sometimes because it's different, and a way to get normally non-gamers involved (GF for example). You don't have to hate Kinect if you're a "core" gamer. You can like both, it's ok. If you want a good Kinect game that's not Sports/Fitness related, try out Child of Eden or Gunstringer. Both excellent.
Yes, continue to spread the love of The Gunstringer. People need to play that game (one of the most entertaining experiences I've had this console generation). I loved Child of Eden too.
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Yeah, let's make assumptions about games we've never played, shall we? I at least have evidence to back me up.
Gamespot gave it an 8.5
IGN gave it an 8
OXM gave it a 9
Joystik gave it a 10
So thanks for the troll, but that was more of a fail than mine typically are.
@UCFknighthoodDon't like it don't buy it" is not a valid counterargument. It's a phrase with absolutely no thought put into it. It doesn't make any logical sense to use it as a counter to criticism.
Its better than the Eyetoy way on the PS2, it still has some more time to mature but in the end it will aid in a new way for gamers to game.
@Ravenlore_basic you do realize you just compared 2 year old technology to 12 year old technology? Thats like saying "well, my Galaxy 3 is better than my StarTac." I think the problem most people have with it is that you can't make anything but dance or "fitness" games using it. Maybe it is interesting tech, but it is very niche and people feel as though they were misled into buying a $150 piece of equipment that adds nothing to mainstream gaming
@OrionMD Voice command in Mass Effect 3 and Dead Space 3 using Kinect isn't so bad, is it?
I have not seen one Kinect game that actually enhances your experience in terms of control or fun. All it is is a $150 paperweight that sits in front of a TV. The only games that "work" are dance games, because they're dance games.
Can't say the same about the Wiimote, Move, or even Wii U. At least those have these things called "buttons" and work well with games that aren't dance games, like FPS.
@hobotech64 Wiimote totally out performs Kinect... I wish Nintendo had kept its focus on the Wiimote rather than a dual screen mode (uber-blunder).
@RockySquirrel Many Wii U games still use the Wiimote. The Wii U pad is actually very beneficial when it comes to stuff like the second screen and as a second remote, plus it's a controller. Whether or not you like Nintendo's handling of it business-wise, it's actually pretty innovative when it comes to gameplay.
Kinect, however, does nothing to make gameplay any easier, and most of the time I'd rather use the Xbox pad.
@RockySquirrel Never thought of calling people tool but you're forcing it.
@hobotech64 Child of Eden. Not control-wise, but more fun with Kinect for sure. This doesn't include purely voice command add-ons, because in a lot of cases, that does enhance controls.
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