Rockstar pushes back release of Hostage Negotiation Pack to sometime later this fall.
Max Payne 3's Hostage Negotiation Pack downloadable content was supposed to release in September. That launch window has come and gone, and Rockstar has now officially delayed the DLC to sometime later this fall.
"Our apologies to Max Payne fans who've been waiting for this one and the other upcoming packs; we're working hard to bring you this and all the other DLC and should have a release date to announce for this next pack very soon," Rockstar said in a statement.
The Hostage Negotiation DLC will add four new multiplayer maps (Club Moderno, Estadio Do Galatians, O Palacio Strip Club, and Favela Heights), as well as three new items: Intimidation Mask (slows down opponents' reload time), Bomb Suit (protects against explosive damage), and Explosive Burst (creates fiery booby traps).
Additionally, the Hostage Negotiation DLC for Max Payne 3 will add two new weapons to players' arsenals. These include the M24 Sniper Rifle and the IA2 Assault Rifle.
When the pack does launch, it will set gamers back $10 on Xbox Live and PlayStation Network. The DLC is free for those who hold a $30 Rockstar Pass, which unlocks all planned add-on content for Max Payne 3.
...to not even include a 'Last Man Standing' Mode (by default) for the single-player fans is even more of a disgrace.
Sure wish I could have a one-on-one (face to face) meeting with the lead game designer for Max Payne 3. Would relish the opportunity to witness how he would justify/respond to my precise and accurate comments.
Beyond ridiculous that RockStar has (so far) chosen to provide absolutely zero single-player DLC.
The entire Max Payne experience was founded on a single-player-focus, a focus that provided the user that semi-unique and original feel, thanks to the whole bullet-time element, mixed in with some pretty good story-telling to boot.
Rushing around levels at 100 MPH blasting everything in sight is not what Max Payne was/is about. How RockStar could possibly argue with this is beyond me.
It should be noted that Rockstar doesn't try to push DLC down our throats. This is a prime example, one of many infact. Actually, they don't try to push anything down our throats. We still don't know when GTAV is coming. This is much more than I can say for a lot of devs out there. They get my utmost respect for not appearing to be greedy.
I still haven't played single player. I play Multiplayer almost everyday. I love Rockstar Games and the been building my Crew up to prepare for GTA V.Can't wait for the DLC to drop, the new burst sounds up my alley. I'm on XBL playing now, add me if you want to join my crew or shoot it up.
@scarletsnake Fox echoes me dude. I could give less than half a crap about the single player. Borderlands 2 has that spot right now for me. But the story, the single player set piece scenes and fights, are all top notch. MP feels like exactly what it is: a tacked-on mode(albeit one of the BETTER tacked on modes, but that's like saying a pile of crap with flies, is better than just a pile of crap) that was meant to try and extend profits and finance other Rockstar projects.