Final Fantasy director wants to make new Vita title
Hajime Tabata has expressed interest in developing for Sony's handheld.
Final Fantasy Type-0 and Crisis Core: Final Fantasy VII director Hajime Tabata has expressed interest in developing specifically for Sony's latest handheld gaming platform, the PS Vita.
According to a retrospective interview on the PlayStation Awards 2012 page, Tabata said that he was impressed with the functionality of the touch screen.
"I had an impression [that] it was an exceedingly good piece of hardware. Since I [had been] making Final Fantasy titles on the PSP, I have an interest in [developing] for a larger device. As someone concerned with game production, there is nothing other than the Vita that offers that largeness, high density and luminescence, and ability to [render] high-quality images."
Final Fantasy Type-0 won the gold prize at last year's PlayStation Award ceremony. The PSP title has yet to be localised in North American and European markets. Fore more information, check out GameSpot's preview of the game.
Content you might like…
-
Final Fantasy Type-0: Meet the Class Preview

We evaluate each of Class Zero's elite students in Square Enix's school rumble on the PSP.
- Nov 2, 2011
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 12:50 pm PT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 5:08 am PT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 4:42 am PT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 3:28 am PT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 15, 2013 8:28 pm PT






