Wow, I'm still shocked Schaefer earned that much $. I bet it makes the indie devs pretty jealous. For an adventure game with no prototype no less, (Pysconauts 2 please) it'd be funny if he just left the country. But i hope its good and investors get more than just a great game. His kickstart vid is hilarious: http://www.kickstarter.com/projects/66710809/double-fine-adventure 2 people donated 10,000 that is crazy, maybe its Schafers Mum & dad
[UPDATE] Psychonauts developer seeking trademark for use in "game software"; company confirms filing not related to Kickstarter project.
Double Fine may be getting metaphysical with its next project. As spotted by Siliconera, the San Francisco-based developer has filed an application to trademark "The Cave" with the United States Patent and Trademark Office. The mark would be used for "computer game software and video game software."
The game company's latest trademark application was originally filed on February 22, some two weeks after it raised $1 million through crowd-sourced funding service Kickstarter. That funding, which currently stands at nearly $2.3 million, is to be used to create a classic adventure game akin to studio head Tim Schafer and Ron Gilbert's Monkey Island series.
Beyond the Kickstarter project, Double Fine has found recent success with smaller-scale downloadable efforts. These projects have included Stacking, Iron Brigade (nee Trenched), and Sesame Street: Once Upon a Monster. The studio is also at work on a project led by DeathSpank creator Ron Gilbert.
[UPDATE] One possibility that can be ruled out is that "The Cave" refers to Double Fine's Kickstarter project. "While we can't comment on unannounced projects, we can say that Double Fine's Kickstarter-funded adventure game has not been started, designed, or even imagined yet. No trademarks have been filed on its behalf," a Double Fine representative told GameSpot.
@Gelugon_baat: As you seem to spend all day on these forums commenting on everyone else's comments, I've come to the conclusion that you never actually play any games. Oh, and I won't be coming back looking for your response to this post, so save your breath.
Finally! A developer stepping up to the task of adapting Plato's famous allegorical dialogue! Maybe if this takes off, we'll see such other philosopy/gaming mash-ups as Adam Smith's "EVE Online" (go free market!), Nietzsche's "God of War" (ALL gods are dead!), Sartre's "Minecraft" (c'mon, that one writes itself), John Locke's "Skyrim" (getting esoteric, I know), and Rousseau's "Dead or Alive: Extreme Beach Volleyball" (because, well, boobies). I, for one, welcome this bright new day of gaming. Alea iacta est!
I'm looking forward to seeing what they do with all that money, should be interesting. They have quite a project on their hands now.
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