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Bungie: 1.3 billion Reach games played

Halo developer parses statistics for futuristic Xbox 360-exclusive shooter; title reached lofty figure 14 months faster than Halo 3.

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Halo: Reach, Bungie's final Halo title, was released in the middle of September. It won rave reviews and minted over $200 million in its first 24 hours. One of the game's biggest draws is its robust multiplayer component, which is stuffed with dozens of game types and environments. Now, Bungie is reminding the community just how popular the game is through Xbox Live.

Reach dethroned Halo 3's billion tally in just three months.
Reach dethroned Halo 3's billion tally in just three months.

Bungie released an infographic this weekend with its Weekly Update filled with numerous playtime statistics, but one screamed louder than the rest. Bungie announced that gamers have logged over 1.3 billion games through Xbox Live since the title was released in September. By comparison, Halo 2 never eclipsed 800 million games played, and Halo 3 took over 17 months to reach the billion-games-played mark.

Additional statistics released included players earning over 900 trillion credits (Reach's in-game currency), Bungie employees losing over 23,000 match-made games, and the total user base racking up a gargantuan 33 billion kills (across campaign, Firefight, and multiplayer). For the full Halo: Reach statistic breakdown, check out Bungie's infographic.

For more on Halo: Reach, which recently deployed its first $10 downloadable map pack, check out GameSpot's review of Halo: Reach.

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