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Gameloft Q2 revs lifted by iPhone, iPad

French casual games publisher sees sales rise 15% to $44 million thanks to 113% growth on Apple's handheld devices.

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Apple has ridden the launch of the iPad and iPhone 4 to substantial success over the past few months, but it isn't the only tech company benefiting from the new hardware. Reporting on its second-quarter earnings this week, casual gamemaker Gameloft reported sales of €33.6 million ($43.9 million), up 15 percent from the year prior. At the half-year mark, Gameloft sales have reached €66.6 million ($87.2 million), up 11 percent year-over-year.

Nova is one of Gameloft's original iPad games.
Nova is one of Gameloft's original iPad games.

Gameloft did not report net income for the period. However, the France-based publisher did note that it will release its full half-year earnings report on August 31.

While Gameloft attributed its mounting success to a growing global proliferation of smartphones, it said the bulk of its success came from Apple's devices. During the April-June period, App Store sales for games released on the iPhone and iPad grew 113 percent. Gameloft also attributed its sales growth to an increased share in Java- and Brew-based phones.

Gameloft said that the bulk of its sales came in the West, with Europe and North America both accounting for 34 percent of the company's revenues during the period. All other regions contributed to the remaining 32 percent of quarterly sales.

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