Square Enix setting up shop in LA
Final Fantasy maker establishes California-based development team for "action-oriented original IP" on Xbox 360, possibly Wii.
Square Enix is well aware that the Japanese gaming market simply isn't what it used to be, and president Yoichi Wada has been pushing for some time now to expand the publisher's horizons. Part of that effort has been to lend increasing support to Microsoft's decidedly Western Xbox 360, with games like The Last Remnant, Infinite Undiscovery, and Final Fantasy XIII. Last week, Square Enix made good on its initiative to partner with Western game makers, signing on to publish Redmond, Washington-based Gas Powered Games' Supreme Commander 2.
Beyond just teaming with Western devs, Square Enix also has a mind to set up shop in the US. As revealed by recent job listings, the publisher plans to flesh out its El Segundo, California, operations with a brand-new development team. "Square Enix is building a studio from the ground up," declared one listing. Previously, the office had been Square Enix's administrative hub in North America.
"We are making an action-oriented original IP game here in sunny Los Angeles," reads one job listing. "We are looking for motivated master programmers to lay the foundation for a solid development team." No details were revealed on the unnamed action title, but job listings indicate it will be created for the Xbox 360 and possibly the Wii. The publisher is also hiring for a product manager, associate product manager, 3D artist, QA tester, and QA translator at its LA office.
Square Enix had not responded to requests for further comment on the new development studio as of press time.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Mass Effect 2 Interview: Adrian Askarieh
EA producer discusses the latest revelations about BioWare's upcoming sci-fi role-playing game. Full Story
- Posted Nov 10, 2009 11:17 am PT
-
Visually impaired gamer sues Sony Online
Refusal to implement or facilitate changes to make online games more accessible violates Americans with Disabilities Act, suit claims. Full Story
- Posted Nov 6, 2009 3:48 pm PT
- 1153 Comments
Featured Stories
-
EA cutting 1,500 jobs, over 'a dozen' games canceled
[UPDATE 3] Publisher slashes staff by 17 percent to save $100 million annually, to focus on higher-margin titles; reductions at Skate, Madden, and Dante's Inferno devs; over one-third Mythic reportedly pink-slipped. Full Story
- Posted Nov 9, 2009 12:13 pm PT
- 326 Comments
-
Shippin' Out Nov. 8-14: Call of Duty: Modern Warfare 2
Activision shooter dominates busy holiday release week; new Dragon Ball, Pro Evo Soccer games also set for launch. Full Story
- Posted Nov 7, 2009 3:58 pm PT
- 321 Comments
-
EA posts $391 million loss, Madden 10 sells 3.9 million
$788 million in earnings can't keep megapublisher out of the red; workforce slashed by 17%, development pipeline cut in half; Need for Speed Shift ships 2.5 million. Full Story
- Posted Nov 9, 2009 3:14 pm PT
- 237 Comments
-
Activision establishes Call of Duty veterans grant
Modern Warfare 2 publisher reveals plans for $1 million Call of Duty Endowment to help unemployed military veterans find work. Full Story
- Posted Nov 9, 2009 12:38 pm PT
-
EA reels in Playfish for $275 million-plus
Publisher acquires social gaming specialist in deal potentially worth $400 million, adds Facebook games like Pet Society, Restaurant City to portfolio. Full Story
- Posted Nov 9, 2009 11:54 am PT
- 33 Comments




182 Comments
Sign in / Sign up