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<i>28 Days Later</i> shunned by gamemakers

Film-to-game adaptation of zombie flick was offered but had no reasonable takers, says movie's producer.

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At the Develop conference going down in Brighton, England, DNA Films producer Andrew MacDonald told an audience that he shopped around the idea of making a game based on 28 Days Later, one of his studios' films, reports gamesindustry.biz. Filled with ultraquick zombies, gritty action, and a relatively realistic sci-fi premise, one would think the film, directed by Danny Boyle (Trainspotting, Shallow Grave), would make good source material for an interactive game--however, game publishers didn't. Indie houses did take interest, but required DNA to foot the bill for development--something the studio could not afford to do. Bungie's Marty O'Donnell, who happened to be in the audience, mentioned that it was the film's script, written by Alex Garland (The Beach), that led the studio to offer $1 million for Garland to pen the Halo movie.

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