NASCAR 2013 the Crown Jewel

User Rating: 10 | NASCAR: The Game 2013 PC

This game could be a real jewel if it weren't for the poor documentation and in depth understanding of the Paint shop. I personally spend countless hours working on New paint schemes as well as old schemes from the past. My biggest setback is which decal pack to purchase with the credits I win in the season schedule. Earning these credits can be very difficult but not impossible, which leads me to the biggest problem after reading reviews, and I also agree about how difficult or aggressive the AI is in the game which is the real setback in this game. If you take the time to practice for the track event and qualify in the top 10 it can be a real let down when the AI just aggressively runs into or pushes you out of contention. That is why earning points can be very slow and add to the games downfall. As far as I read the makers are talking about taming the AI in the next patch, if they do it would make this game one of the best driving Sims out there, especially to the NASCAR fans ( old days of Sierra's NASCAR 2003). If Developer/Publisher Eutechnyx would make a little effort in this area I personally think it would go a long way to making this game a real jewel for the racing fans and the painting community. In know way am I knocking the folks at Eutechnyx they did a good job so far with their efforts. It can be a little rough when a game is first released until they get all the bugs worked out. As for us the community lets just hope they don't abandon this Jewel. Eutechnyx I recommend you should just let the community purchase these decal packs like you do for the New car schemes it would surely generate more revenue for the company's survival. So Developer/Publisher Eutechnyx take note "You have a real money maker here" if you keep polishing this Game who knows were it will go. I hope to see you all on the track "Good Luck"