Needs a few tweaks here and there, but it's nice to see something that brings back that "old-school" feeling.

User Rating: 6.5 | Morning's Wrath PC
Morning's Wrath caught my eye because it looked very similar in gameplay to Siege of Avalon (which is one of the many games I love): isometric view, swordfighting and spell casting in a medieval setting where a castle falls under siege. The main difference is that now I had the chance to play a female character.

When King Daerid and Queen Anoa are found dead, the fate of the Kingdom of Leowyn rests solely on the shoulders of Princess Morning. With the castle taken by storm by the Ashidians, Morning equips herself with the sword and armor of her ancestor and runs to the rescue of what's left of her kingdom.

The game combines both adventure and RPG genders in a Diablo-like isometric rendering. Gameplay consists of a lot of hack and slash, spell casting and some puzzle solving.

The spellbook is an interesting concept and one you must master. Morning will obtain runes from dropping artifacts into the Mana Well. These will then appear in her spellbook. There are two rows of runes, one for the element used in the spell, the other for the type of spell. Combining the different runes will create a spell scroll. The first runes you get are "Fire" and "Blast"; obviously, you click them in order to create "Fire Blast". It's basically an intuitive process, so mix and match to create Spark Blasts, Triple Stone Canons and other powerful spells. There are a total of 24 runes to mix and match, so the possibilities are quite numerous.

Morning's Wrath has a very compelling and engaging plot, and the musical score fits every scene perfectly. There are over 20 amazing tracks that are a pleasure to listen to. Character advancement can be taken in whichever way you want by increasing whatever stat you want to go up the most, which allows you to make Morning either a powerful mage or brave swordswoman.

I'd like to have seen the dialogs happen in a text box instead of just above the characters in different colors for each person that is talking. A dialog box would have made the storyline much more consistent.

I also found it a little odd to just run across an item on the ground, instead of opening chests or breaking crates to obtain it, but that's a minor quirk.

Another improvement that the game would greatly benefit from would be enlarging the clickable area for any given object or NPC. Trying to pick up or attack something involves quite a bit of precise clicking, since the margin of error is nearly inexistent.

Keep in mind that this is the first commercial title by EDI Games, so we can only expect their upcoming titles to be bigger and better.

At this point in gaming technology, it's good to see something that brings back that "old-school" feeling. You don't need top notch graphics or the latest 3D engine to play an enjoyable game. I'm still not done seeing everything in Morning's Wrath. There is quite a lot to do, civilians to rescue, undead to kill, several areas to visit and artifacts to find. Morning's adventure is - for lack of better words - heroic. I'm enjoying every minute of it.

Note: Make sure you download the latest patch to correct a bug with the resolution options upon launching the game. The patch should also fix problems with GeForce graphic cards, since the game only insisted on running with Radeon (I had to play it on my husband's PC).

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