A game that's sleek and sharp, and most importantly the reason EA should start taking more risks.

User Rating: 8.5 | Mirror's Edge PC
Let's look at what Electronic Arts tends to throw out at us. Tired series like the "Need for Speed" franchise, half-baked FPS games, games that are backed with endless amounts of money but absolutely no character. Typically not something that I am very interested in. I was happy to hear of EA's development and publishing of Mirror's Edge. A game that is unique, has a very cool vibe and most importantly is a showing that not everything that EA pushes out has to be the "same old thing".

Mirror's Edge takes place in a modern, utopian society complete with a authoritarian society and has a very distinguishable and warm cyberpunk feeling to it. You play as Faith Connors, a young and athletic 20-something girl with jet black hair and a distinguishable design around her eye (which is similar to the games logo). Faith is what's called a "Runner" in the game, which is basically a courier that delivers messages, communications and occasionally a peice of equipment to "revolutionary" groups to avoid the harsh dictatorship of law enforcement. Throughout the story you will deal mostly with Runners, and your clients, but without giving away too much you will also interact with some police officers and government officials.

During a standard mission in Mirror's Edge you will be given a destination to get to within a certain time limit. You will need to run across suspended beams, jump from building to building, climb and do whatever it takes to get there without being detected. This basically means staying on rooftops, however you will make it to ground level during some missions. The "running" is smooth and feels very natural and cool, you will get into it and will begin to understand your limits, and will be able to come up with your own strategys to get through it. (For newer players, runner's vision helps in pointing out the direction.)

The combat in Mirror's Edge, which happens when you run into an officer or a soldier during your running is also very fluid, although Faith can use firearms that she picks up they are generally not very useful and you almost always rely on the use of disarming and knockout techniques.

For anyone who is looking for a different and innovative game to play, consider Mirror's Edge. It's a solid 8.5 and I hope that EA uses it as a basis to look more at independant and innovative games.