At first, I thought this game was going to be good. It had a glowing screen, and tiles which combined two colors in each, creating the challenge of having to rotate the items to form matches with tiles below. Then I discovered they forgot to give the player time to really do anything. The tile-dropper moved at a mile-a-minute pace, the music was so loud my ears started to bleed and it was nearly impossible to maneuver a block quickly enough to avoid being stunned by the one after it. Wasn't this supposed to be fun?
I would have much preferred a more reasonably paced game. The object isn't to see how badly you can be beat. A game shouldn't be too easy, but it shouldn't be impenetrable, either. This title is not player-friendly, and that ends its worth to me.
Tetsuya Mizuguchi is a name that not might be familiar to you but this genius has been responsible for bringing together music and games to create hypnotic, charismatic titles with stunning soundtracks that constantly lo... Read Full Review
I'm so dissapointed in the fact that you have to Buy this already expensive game in pieces. what you get is a Damn demo for a ridiculus price. I feel so ripped off its terrible. I love this game on the psp too. i cant be... Read Full Review